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  1. #10
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by RiceisNice View Post
    The healing over time is what makes it less versatile than assize or indom, though, especially in the content we're given. On a side note, are regen potencies snap shotted based on the target's buff/debuffs, or changed real time?
    Collective Unconsciousness also provides a mitigation bonus, so while it's less versatile it also tends to have a stronger effect at the time of application. Contextually, there are times where CU is great and other times it'll just feel like a flop which is fight dependent.

    Healing over Time themselves are a snap shot at the time of application and maintain that for the entire duration of the HoT. In the case of Regen and Diurnal Aspected Benefic, they'll get bonuses from Divine Seal, Synastry, and Fey Illumination for the entire duration of the HoT. Likewise, if the target(s) happens to have an Infirmity debuff or popped their Convalescence / Mantra, they'll also receive the penalty / bonus for the entire duration of the HoT as well.

    Take into account that Collective Unconciousness, Indomitability, and Assize are all ability based heals. As every single healing buff/debuff in the game only affects magic/spells, these particular abilities aren't affected by Infirmity or Healing Potency booster (thus making Lustrate still an incredible anti Infirmity tool.


    Quote Originally Posted by RiceisNice View Post
    AST has very few tools with managing their own mana from what I've seen. Assize regenerates 10% of the WHM's mana on top of having free cure, and scholar gets aetherflow and some rather ludicrious oGCD, mp-free heals. As an AST, Ewer need to inSpire yourself to not get terriBole draws to buff up your own mana regen, but that means you're losing the Balance of your card buffs because that's draw cooldowns being used for regen rather than expanded royal road, so you won't be Spearheading as much dps buffs.
    Those puns >>; lol /slowclap

    With that being said, one can possibly argue that Assize's 10% MP restoration is balanced by ASTs 10%+ reduced MP costs, but I certainly won't argue SCHs ability to generate MP is absurd to the max (but that's more of a discussion at how powerful SCH is than AST/WHM MP tools). There in one more reliable way to generate MP on AST if you're willing to spend the CDs on it - using Celestial Opposition to increase Luminious Aether's duration, giving the AST two more ticks of MP. Better than hoping for an Ewer and also gives you slightly more MP than Ewer too.


    Quote Originally Posted by TheUltimateSeph View Post
    Well hot dog it does doesn't it. Can't believe I never noticed lol xD. Oh yeah and sorry, I actually meant to say give gravity a heavy debuff, slow is just dum >_< Idk why I get those two mixed up so much. But yeah cause you know, Gravity=heavy, just seems to fit the spell.
    It's actually not immediately obvious, so don't feel bad about that. XD You aren't the first person to not notice that and you certainly won't be the last one either. I would personally prefer to keep the 20% reduced MP cost versus any other effect, but that's a personal preference. Also, don't get me started on Aspected Benefic Diurnal vs Regen because I quite a few people can't distinguish the two either ; ;
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    Last edited by Ghishlain; 01-15-2016 at 05:55 AM.

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