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  1. #1
    Player
    Ghishlain's Avatar
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    Oct 2013
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    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    There's no need for a Sect swap until there's a reason to make the change. If you were doing 4-mans, Diurnal is more than enough for your needs via HoTs. You wouldn't Sect swap in AST/SCH since AST shields override SCH shields and you'll probably want to stay in Noct when doing AST/WHM. If you want Sect swap, they'll also need to retool AST in some capacity to encourage Sect swapping and provide some synergy between the two sects. Until they do that, I find the idea Sect swap quite unappealing.

    Quote Originally Posted by Belhi View Post
    I honestly don't think ASTs really need this or for that matter more complexity to their gameplay. Further, this probably gives AST too much versatility compared to the other two healing classes. Even with a CD on it or a mana cost it would potentially add power that puts them above the other two healers.
    To be honest, I'm of one that they need to make AST a bit more complicated. It's already a very technical class as you need knowledge of every other class/job in the game to play better, making it a bit more complex wouldn't hurt it in the grand scheme of things I feel. Though as I mentioned above, it needs more than just "add Sect swap" to make it appealing. There needs to be synergy between the two sects too to encourage that train of thought.


    Quote Originally Posted by RiceisNice View Post
    They already lack the versatility and flexibility that a WHM/SCH has. They don't have an instant, oGCD AoE heal which is a godsend when it comes to dealing with raid damage, and their mana/threat management leaves much to be desired.
    AST has Collective Unconsciousness which is 750 Potency of healing after 15s on oGCD. It's not an instant heal but it's a LOT of power. It does what Assize does in 6-9 seconds and Indomitability in 9-12 seconds and provides raid mitigation. Same cooldown as Assize too.

    Threat is an issue though, won't disagree. Mana issues to a degree, but not as bad as the threat issues are, in my opinion.


    Quote Originally Posted by TheUltimateSeph View Post
    PS. (Give Gravity a Slow debuff for all targets it hits, or...or SOMETHING.)
    Gravity costs 20% less MP than Holy, so there's your "something" =p


    Quote Originally Posted by BunnyHop View Post
    I sometimes get the feeling that I am faster through my mana than my counter healers (SCH and WHM)
    Is there a reason why you feel this way? From an absolute pure heal standpoint, all AST cures cost at least 10% less MP for the exact same/similar potency when compared to SCH/WHM counterparts (in the case of Benefic, it's 20% cheaper than Physick/Cure)
    (1)
    Last edited by Ghishlain; 01-15-2016 at 12:50 AM.

  2. #2
    Player
    RiceisNice's Avatar
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    Jul 2014
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    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ghishlain View Post
    AST has Collective Unconsciousness which is 750 Potency of healing after 15s on oGCD. It's not an instant heal but it's a LOT of power. It does what Assize does in 6-9 seconds and Indomitability in 9-12 seconds and provides raid mitigation. Same cooldown as Assize too.
    The healing over time is what makes it less versatile than assize or indom, though, especially in the content we're given. On a side note, are regen potencies snap shotted based on the target's buff/debuffs, or changed real time?

    Quote Originally Posted by Ghishlain View Post
    Is there a reason why you feel this way? From an absolute pure heal standpoint, all AST cures cost at least 10% less MP for the exact same/similar potency when compared to SCH/WHM counterparts (in the case of Benefic, it's 20% cheaper than Physick/Cure)
    AST has very few tools with managing their own mana from what I've seen. Assize regenerates 10% of the WHM's mana on top of having free cure, and scholar gets aetherflow and some rather ludicrious oGCD, mp-free heals. As an AST, Ewer need to inSpire yourself to not get terriBole draws to buff up your own mana regen, but that means you're losing the Balance of your card buffs because that's draw cooldowns being used for regen rather than expanded royal road, so you won't be Spearheading as much dps buffs.
    (0)
    Last edited by RiceisNice; 01-15-2016 at 04:11 AM.
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  3. #3
    Player
    Morningstar1337's Avatar
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    Jun 2014
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    Ul'Dah
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    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Actually all 3 healers have exactly two ways of Mana regen.

    • WHM: Assize and Shroud of Saints
    • AST: Ewer and Lumineforus Aether
    • SCH: Aetherflow and Energy Drain
    This extends to the rest of the Disciplines of Magic as well
    • SMN: Same as SCH
    • BLM: Convert and the Blizzard spells
    Of the 3 healers, WHM is simply the most dependable since both Shroud and Assise can eb woven in and have no RNG elements like Ewer or opportunity cost like Energy Drain. But they all have 2 ways of getting mana
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  4. #4
    Player
    Naliee's Avatar
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    Jan 2014
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    Character
    Siru Kissaki
    World
    Ragnarok
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Morningstar1337 View Post
    Actually all 3 healers have exactly two ways of Mana regen.

    • WHM: Assize and Shroud of Saints
    • AST: Ewer and Lumineforus Aether
    • SCH: Aetherflow and Energy Drain
    This extends to the rest of the Disciplines of Magic as well
    • SMN: Same as SCH
    • BLM: Convert and the Blizzard spells
    Of the 3 healers, WHM is simply the most dependable since both Shroud and Assise can eb woven in and have no RNG elements like Ewer or opportunity cost like Energy Drain. But they all have 2 ways of getting mana
    Even as WHM or SCH, I can manage MP way better than AST, because you have to pray to RNG give you Ewer. Because even with Luminiferous Aether and extending it with Celestial Opposition, you still gain very little MP. For someone who likes to heal/dps.
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  5. #5
    Player
    Ghishlain's Avatar
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    Oct 2013
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    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by RiceisNice View Post
    The healing over time is what makes it less versatile than assize or indom, though, especially in the content we're given. On a side note, are regen potencies snap shotted based on the target's buff/debuffs, or changed real time?
    Collective Unconsciousness also provides a mitigation bonus, so while it's less versatile it also tends to have a stronger effect at the time of application. Contextually, there are times where CU is great and other times it'll just feel like a flop which is fight dependent.

    Healing over Time themselves are a snap shot at the time of application and maintain that for the entire duration of the HoT. In the case of Regen and Diurnal Aspected Benefic, they'll get bonuses from Divine Seal, Synastry, and Fey Illumination for the entire duration of the HoT. Likewise, if the target(s) happens to have an Infirmity debuff or popped their Convalescence / Mantra, they'll also receive the penalty / bonus for the entire duration of the HoT as well.

    Take into account that Collective Unconciousness, Indomitability, and Assize are all ability based heals. As every single healing buff/debuff in the game only affects magic/spells, these particular abilities aren't affected by Infirmity or Healing Potency booster (thus making Lustrate still an incredible anti Infirmity tool.


    Quote Originally Posted by RiceisNice View Post
    AST has very few tools with managing their own mana from what I've seen. Assize regenerates 10% of the WHM's mana on top of having free cure, and scholar gets aetherflow and some rather ludicrious oGCD, mp-free heals. As an AST, Ewer need to inSpire yourself to not get terriBole draws to buff up your own mana regen, but that means you're losing the Balance of your card buffs because that's draw cooldowns being used for regen rather than expanded royal road, so you won't be Spearheading as much dps buffs.
    Those puns >>; lol /slowclap

    With that being said, one can possibly argue that Assize's 10% MP restoration is balanced by ASTs 10%+ reduced MP costs, but I certainly won't argue SCHs ability to generate MP is absurd to the max (but that's more of a discussion at how powerful SCH is than AST/WHM MP tools). There in one more reliable way to generate MP on AST if you're willing to spend the CDs on it - using Celestial Opposition to increase Luminious Aether's duration, giving the AST two more ticks of MP. Better than hoping for an Ewer and also gives you slightly more MP than Ewer too.


    Quote Originally Posted by TheUltimateSeph View Post
    Well hot dog it does doesn't it. Can't believe I never noticed lol xD. Oh yeah and sorry, I actually meant to say give gravity a heavy debuff, slow is just dum >_< Idk why I get those two mixed up so much. But yeah cause you know, Gravity=heavy, just seems to fit the spell.
    It's actually not immediately obvious, so don't feel bad about that. XD You aren't the first person to not notice that and you certainly won't be the last one either. I would personally prefer to keep the 20% reduced MP cost versus any other effect, but that's a personal preference. Also, don't get me started on Aspected Benefic Diurnal vs Regen because I quite a few people can't distinguish the two either ; ;
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    Last edited by Ghishlain; 01-15-2016 at 05:55 AM.

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