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  1. #1
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60

    Weapon ideas for fun

    I find the weapons we have available generally quite bland, each with different mix of secondary stats, with usually one and only one standing out as the best. I'd like to see a few more interesting choices amongst weapons, without either standing out as strictly "better" than the others.

    Maybe a weapon with a sliding scale of secondary stats (ie you can increase what stats you want at the cost of the other stats, not necessarily 1:1). This could appeal to melee classes that want to achieve a certain value of SkS, or just be fun to try out different builds.

    I main BLM, so I'll stick to some examples about that. This thread is really just a bit of fun, that might make weapons more interesting. It's not about making greatly OP weapons, NOR ones which would be clearly superior to the others. I've read many times that SE are concerned about creating things where groups would exclude anyone that didn't have that particular item, tho I've never actually seen any group insist someone have something or GTFO. Maybe this is because that mindset actually doesn't exist, or maybe it is because the weapons we have currently are so bland, no-one cares.

    Anyway, on to the ideas. They are all based around things proccing at a low %, which obviously could never be relied upon, the thought process being because they are unreliable, no one would insist you had a particular weapon, but whenever its ability did come into play it would be fun.

    1. Weapon which had a "chain lightning" effect, where each thunder proc has a 20% (?) chance of chaining thunder to all enemies on the aggro list.

    2. Weapon which had a 1% chance of each cast of a fire spell granting you both Astral Fire III and Unmbral Ice III for 30 seconds, with the benefit of both (MP regen, ability to cast Fire IV/Blizzard IV, increased damage to fire spells, etc). Guess under this you would just continually cast Fire IV til enoch timer was bout to drop, then Bliz IV, and continue Fire IV.

    3. Weapon with 1% chance of each fire spell granting you "Triple" buff, and your next cast hits three times.

    Apparently SE are concerned about creating things such as these, in case one particular group "gets lucky" and might have a run where several of abilities like above could happen, and whilst I appreciate that, I think if they are avoiding that by having all weapons incredibly boring, it is a high price to pay.

    Anyway, what fun abilities would you like to see on your weapons?
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  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I'd honestly just like to see weapon speeds and weapon types have some actual gameplay differences.

    To throw an idea out to remain on-topic though:
    Flurry: weaponskills and spells have a chance to proc Flurry - <WS/Spell name>, which for one second changes that weaponskill or spell into an ability (oGCD), dealing an average of the original's effects and an auto-attack (DoTs will last for or extend duration based on the their total damage averaged with the auto-attack). This chance procs instantly, as the animation begins. Chance varies with weapon speed, decreases after proccing, and increases over time without procs, averaging to about one proc per X second, scaling with Speed. Icon looks like the duplicated skill's but with a wind-styled border and added tint.
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  3. #3
    Player
    Nephisto's Avatar
    Join Date
    Dec 2014
    Posts
    90
    Character
    Ashmal Gamesh
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    It could be nice the weapon have some abilities, but I prefer passive abilities, or automatic effects, because we already have to deal with the job rotation (in my case, the BLM), so if there are random special effects to deal with during the rotation, it could become a nightmare.
    (0)

  4. #4
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    You know, as a SCH/SMN I would be happy just to have a book that isn't on the same exact page when opened as all my other books, ever. I don't know, but maybe it's time to turn to page 3 or something? >_>;
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  5. #5
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    I would like such special abilities on weapons and accessoires. The value of accessoires is such underwhelming and boring too.
    (0)