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  1. #1
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    This is probably the most comprehensive ninja guide to date by one of the best ninjas in the game. It explains the openers and AOE rotations but also shows the math and /why/ you want to dancing edge before dots, or why you want to prioritize shadow fang over mutilate. UBER is on point though and saying pretty much the same thing.

    http://dtguilds.com/forum/m/6563292/...as-ninja-guide
    (1)

  2. #2
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Trick attack applications is best used a few GCDS into the fight for maximum raid utilization. Typically it's 4. While this doesn't capture the burst for every class, it captures the burst for most of them which start utilizing higher potency moves after the 3rd or 4th gcd.

    From source:
    Opener w/o potion: Longform: Huton > (wait 20s) > Suiton > Spinning Edge > Kassatsu & Internal Release > Gust Slash > Blood for Blood > Dancing Edge > Jugulate > Spinning Edge > Trick Attack > Shadow Fang > Raiton > Mutilate > Dream within a Dream > Spinning Edge > Mug > Gust Slash > Duality > Aeolian Edge

    Opener w/ potion: Longform: Huton > (wait 20s) > Suiton > Spinning Edge > Kassatsu & Internal Release > Gust Slash > Potion > Dancing Edge > Blood for Blood > Spinning Edge > Trick Attack > Shadow Fang > Raiton > Mutilate > Dream within a Dream > Spinning Edge > Mug > Gust Slash > Duality > Aeolian Edge > Jugulate

    The only difference is that b4b is pushed back in favor of the potion and jug is moved to the end due to lower potency.
    (0)

  3. #3
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by AriaEnia View Post
    I always use trick attack at around the first 15 - 25 seconds in a boss fight. That's when the BLMs are starting to use fire IV, the MNKs have build up the grease lightning III, the SMNs are ready to cast tri disaster with raging strike and deathflare, etc.
    15-25 seconds is not when BLMs are starting F4 casts, but when they're already at least half done or even finished and switched to ice at the 25 second mark. 15 seconds is maybe enough for the last three spells, but any later than that and you get a sad mage.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

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