Quote Originally Posted by RiceisNice View Post
IIRC, they actually have given no official reasoning for WM's inclusion, just what the purpose of it was. Which...honestly doesn't make sense because at that point, it's not buffing their dps anymore as the other jobs buffing their dps with their post-50 skills. The end result is that you have WM getting rid of the mobility aspect...and them still being lower in output.

Theoretical question, if all jobs as of right now did the same amount of damage (regardless of caster, ranged or melee), would it still be favorable to stack double, triple, or all four?
Not who you asked, but the honest answer is if all DPS was equal, you would stack 4 ninja. They have the best overall party support with both the slashing debuff helping tanks, and trick attack helping everyone. Rotate the CD properly among the 4 NIN to get a constant +10% damage. They can also provide regen for sustained fights, Goad still being a thing to provide the TP boost to the tank and the other NIN.

So the answer is, in a world where all damage is equal, and you don't get a LB penalty for stacking classes, go 4 NIN in DPS. Best overall support, and better overall party DPS.