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  1. #1
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,783
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Bloodb View Post

    Right now they do less damage than everyone else even while never casting promotion/mages ballad/armies paeon.
    THIS RIGHT HERE!
    Why can't they have BRD/MCH's DPS on par with other classes except for when they are using a support ability, then and only then drop their DPS to keep them balanced.
    (0)

  2. #2
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    I personally wasn't even expecting Machinist to be another Bard when it was announced. I thought it was their answer to the lack of pure physical ranged DPS. And honestly I don't know why they thought the two classes had to be so similar in the first place. But it happened, so, here we are. It was clear the Minuet/Gauss was their answer to a "DPS stance" but it didn't work out the way they intended so I'm curious to see future updates to the jobs.
    (10)

  3. #3
    Player
    Xanikk999's Avatar
    Join Date
    Jun 2015
    Posts
    425
    Character
    Kalorea Redtail
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rhindas View Post
    I personally wasn't even expecting Machinist to be another Bard when it was announced. I thought it was their answer to the lack of pure physical ranged DPS. And honestly I don't know why they thought the two classes had to be so similar in the first place. But it happened, so, here we are. It was clear the Minuet/Gauss was their answer to a "DPS stance" but it didn't work out the way they intended so I'm curious to see future updates to the jobs.
    Agreed. I don't understand their decision to make mechanic a near carbon copy of BRD.
    (10)

  4. #4
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Xanikk999 View Post
    Agreed. I don't understand their decision to make mechanic a near carbon copy of BRD.
    They made it a support because every serious raiding group needs one, so every group needed a bard. So the game really needed an alternative to be available. People wouldnt bring a MCH instead of BRD if MCH wouldnt be able to provide the same support, which is the reason that every group brought a bard in the first place.

    In terms or ranged dps, the slot it would compete with would be the 2nd melee, since every group wants 1 support, 1 mage (for magic dps) and 1 melee for LB. At that point you have one fourth slot free, which generally would be given to a melee because they provide the highest raid dps. This leaves a pure ranged dps in a very odd spot, since on one hand, why would you bring it if it wouldnt provide the same dps as a melee and on the other hand how would it be balanced, if it provided the same raid dps as a melee but had the advantage of being ranged? Food for thought.

    The only solution would be if they thought of an entirely new sub role in the meta that only the pure ranged dps provided.
    (2)

  5. #5
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Make the red mage melee healer. Make the dancer melee support. And bam! You get a room for pure range dps class... beastmaster with a long whip could be interesting.
    (3)

  6. #6
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Archaell View Post
    Make the red mage melee healer.
    Melee healer + Judgement Nisi = ?
    Melee healer + Searing Wind = ?

    Those two mechanics alone make me think we aren't going to see a melee healer.
    (6)

  7. #7
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Ashkendor View Post
    Melee healer + Judgement Nisi = ?
    Melee healer + Searing Wind = ?

    Those two mechanics alone make me think we aren't going to see a melee healer.
    Well it is a mage. I am sure we could overcome that with a job design.

    Quote Originally Posted by MilesSaintboroguh View Post
    Don't you think a healer would want to stay away from the action instead of being in melee range that could get their face smashed in?
    Look at warrior priests in Warhammer etc.
    (1)

  8. #8
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Archaell View Post
    Look at warrior priests in Warhammer etc.
    Ok but this isn't Warhammer etc. Unless this new healer job were to have high defense so that they don't turn into paper when dealing with melee cleaves, then you might as well turn them into tanks.
    (2)

  9. #9
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ashkendor View Post
    Melee healer + Judgement Nisi = ?
    Melee healer + Searing Wind = ?

    Those two mechanics alone make me think we aren't going to see a melee healer.
    I think if said healer had ways to mitigate those types of spells, it could work. Maybe a healer version of Hallowed Ground? Or even just something like "Reduces one melee ranged attack by 50%". If Dancer were the melee healer, then I imagine a lot of their mechanics would involve dodging. So that's another way around it.
    (0)

  10. #10
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    I think if said healer had ways to mitigate those types of spells, it could work. Maybe a healer version of Hallowed Ground? Or even just something like "Reduces one melee ranged attack by 50%". If Dancer were the melee healer, then I imagine a lot of their mechanics would involve dodging. So that's another way around it.
    But, that's not what nisi or searing wind is, and something like HG wouldn't even help in tat regard. Unless you gave them an ability that gives absolute invincibility or straight up ignore boss mechanics, then that's practically OP.
    (0)

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