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  1. #1
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    We all need to start promoting this in PvP alliance chats to make people speak up. Not everyone joins the forums like we do.
    (1)

  2. #2
    Player
    Blubbers's Avatar
    Join Date
    Mar 2014
    Posts
    344
    Character
    Blubbers Ubbers
    World
    Faerie
    Main Class
    Gladiator Lv 60
    Removing GC restrictions and combining NA data centers for PvP would fix the queue situations overnight. I would support an official PvP server that the community could gravitate towards, but I think it's a waste of time to create an open world PvP server when most of this game is instanced rather than open-world (as opposed to say Ultima Online or EQ1).
    (1)

  3. #3
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Blubbers View Post
    Removing GC restrictions and combining NA data centers for PvP would fix the queue situations overnight. I would support an official PvP server that the community could gravitate towards, but I think it's a waste of time to create an open world PvP server when most of this game is instanced rather than open-world (as opposed to say Ultima Online or EQ1).
    Open Instanced PvP then. Gosh, so technical : p
    (0)

  4. #4
    Player
    azlewood's Avatar
    Join Date
    Jun 2014
    Posts
    179
    Character
    Zar'tan Vosloo
    World
    Lamia
    Main Class
    Conjurer Lv 34
    open world pvp will had a level of excitement and danger that the game really needs 'cause it gets boring killing robots over and over and over. we should be able to raid the main cities too, no where will be safe!
    (1)
    Quote Originally Posted by MiniTofu View Post
    I'll just leave this here:

    MMORPG - Many Men Online Role Playing as Girls

  5. #5
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Blubbers View Post
    Removing GC restrictions and combining NA data centers for PvP would fix the queue situations overnight
    It must be very difficult for them to do this seeing as they haven't done this already.
    (0)

  6. #6
    Player
    AnduinLynn's Avatar
    Join Date
    Jan 2016
    Posts
    120
    Character
    Bailey Reed
    World
    Balmung
    Main Class
    Warrior Lv 60
    I support this.
    (1)

  7. #7
    Player
    Sicks's Avatar
    Join Date
    Jan 2016
    Posts
    18
    Character
    Sicks Stark
    World
    Malboro
    Main Class
    Rogue Lv 60
    where is the suggestion forum? Couldn't find it...

    Here's some of my comments/suggestions I felt like sharing:

    Open world pvp is something this game is seriously lacking. And I hope PvP in general gets some serious attention soon. The new Feast game mode should be cool but other than that there's a lot to work on. I still don't understand the ilvl cap at 180 and why the i180 PvP gear has Morale on it if the ilvl cap is 180 in Seal Rock?... I want it to be worth my time getting better gear/weapons to be able to do more damage/live longer in PvP rather than it be some "no player left behind" mentality. At least raise the ilvl to 200...it's like the devs forgot they even implemented this stuff and its been just sitting like that since it was released.
    (1)

  8. #8
    Player
    Sicks's Avatar
    Join Date
    Jan 2016
    Posts
    18
    Character
    Sicks Stark
    World
    Malboro
    Main Class
    Rogue Lv 60
    Previous Post Continued:
    And 99% of the time in Seal Rock (the only frontline I've been able to play since I've only been playing for about 2 months) in battle situations, it's just all about how many people you have behind you and just zerging people down and hardly any skill comes into play, there's hardly any time to even have any skill come into play usually. It's really annoying. Make frontlines with less people. I come from playing WoW a long time ago and would love to see ffxiv's PvP systems become as good as their's because almost everything else about ffxiv is better/just as good. Rewards need to be updated more often so people have more incentive to get into pvp/keep doing pvp...just a lot of kinks need to be worked out. PvE gets old as hell, especially the dungeons...no matter how many you make. Get your pvp developers or whatever into gear and lets see some real changes (improvements) being made.
    (1)

  9. #9
    Player
    HM01's Avatar
    Join Date
    Sep 2014
    Posts
    22
    Character
    Tael Kaito
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Support. Would change servers for pvp.
    (0)

  10. #10
    Player
    BlatantPyre's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    134
    Character
    Cornell Holt
    World
    Jenova
    Main Class
    Weaver Lv 50
    Gotta be honest...I don't think this game was made for this. Don't get me wrong, I love a good open-world PvP MMO, but they have to be built as such from the ground up, and for FFXIV that's just not the case. The dynamic of the entire game would have to change, and even though that's what everyone on this thread is hoping for, I don't think they understand what that entails. Most MMOs that implement open-world PvP have pre-designed safe areas, with sanctioned faction-based populations, not just cities mind you, that other factions can't access. FFXIV doesn't, and more importantly - can't. Everyone has to have access to everywhere, and even low-lvl areas have reasons for high-lvl players to come back to. This could only be feasible (and barely at that) if even the PvP servers, as has already been suggested above, had an option to turn PvP off, make it so you can't be attacked, and I guarantee that even those of you who want this will eventually want to switch to no-PvP just so you can play the game...

    If Yoshida does follow through with this, I wonder if he intends it as an experiment, just to see what would happen. I think it'll be a hack fest for a few weeks, after which everyone will go "Whoa, this wasn't as good of an idea as I thought..." and go back to normal play.

    Before the hate starts, just know that I too would love some open world PvP content, but I think it'd be better suited to new areas in the future, places we could go (at all times) that was faction based, had territory rules, and reasons for us to participate other than "cuz I wanna knife a noob".
    (2)
    Last edited by BlatantPyre; 01-25-2016 at 04:09 PM.

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