Okay, Yoshi-P is worried about cookie-cutter builds. Fine, I get that so why not just make one build. One thing we didn't get with 3.0 is new traits. Why not have us work toward unlocking new traits throughout the life cycle of 3.XX? Like previously FF games have us equip an item or materia, gain temporary access to that trait while equip, and have us grind to permanently unlock that trait to the job. Again the point is players need a carrot to chase after level cap or they get bored and move on.