Quote Originally Posted by Nektulos-Tuor View Post
Well, EQ2 has almost 26 combat "jobs" AND specializations AND traits, AND God selections AND good and evil classes (Warrior of Light/Dark). Although you could argue there is no variety, there actually is and it proved it. So it just seems lazy to me. :P There are thousands of combinations of traits/talents in EQ2.

Why am I not playing EQ2? It is OLD, and my computer can barely run it now because it was made for 1 CORE, when I have several. Its models are so ugly now too.

However, old games can teach you a lot about new games.
An exception to the rule does not invalidate said rule. As I said, FFXIV wasn't designed for envisioned for what EQ2 did. It was designed so that players could freely change jobs when they wanted something different. It's how they wanted the game to be, not like EQ2. They don't want traits or specializations because they could just make new jobs instead.