http://forum.square-enix.com/ffxiv/t...17#post3524617
Discuss everyone.
I for one is excited about the mentor system. I have a feeling to be in the mentor system you gotta have like "Grandmaster of war/magic" achievement title.
http://forum.square-enix.com/ffxiv/t...17#post3524617
Discuss everyone.
I for one is excited about the mentor system. I have a feeling to be in the mentor system you gotta have like "Grandmaster of war/magic" achievement title.
When you see someones glamour with non matching boots
At least the achievement have something useful for sheet music for Orchestrion. I can't wait to see it![]()
Anima's are gonna stay the same, super duper long grind. I feel sorry for anyone doing more then one.Just as I mentioned previously, there are three ways to obtain equipment in FFXIV.
Obtaining items via difficult raids
Obtaining items through tokens that have weekly limitations
Obtaining items by spending a long period of time
Anima weapons fall into the third path above.
When you see someones glamour with non matching boots
I hope that's not it. I have both and I have done very little in this game outside of that.http://forum.square-enix.com/ffxiv/t...17#post3524617
Discuss everyone.
I for one is excited about the mentor system. I have a feeling to be in the mentor system you gotta have like "Grandmaster of war/magic" achievement title.
All the information bores me.
It's nothing amazing, the pvp modes sound good, but it'll just turn into triad/verminion where people fix the ranks...
Have you expected them giving a relic a 2 day quest?
Even during 1.22, in the original first relic quest, people invested weeks into the first step (get from hamlet defence 3 beastmen seals from every hamlet).
but don't worry. While the latests steps of the relic quests will remain a time investment, the older steps get nerfed.
Last edited by Felis; 01-12-2016 at 08:57 PM.
gotta love the comment about hydra and chimera...you are so bad that not even GIT GUD will save u !In regards to the feedback asking for challenging content similar to the Dhorme Chimera and Hydra battles for the relics of 2.0, I still feel that there would be those that are unable to clear such content
Who even cares about Relics at this point? This quest opened with "Lets burn your old one!", which is possibly the worst way to start such a quest chain... Forget the stats on these things being lackluster, the very first quest puts in your mind that this weapon you're working on will one day just be burnt to skip "Atma 3: They still haven't f*cking learned". They're shameless time sinks that you wont even get to keep when the next version rears its ugly head. It's a shame that, as terrible as the quests are, they're really the only good piece of long term content this game has... I don't mind having a long grind, I'd prefer the grind itself to not be rubbish (which things like FATE grinding are 110%), but I very much want a long term project to work on in the game. A sh*t grind with a sh*tter reward is quickly losing its appeal...
No idea why they stick with a "For the casuals!" mentality for Relics... Would it be so hard to have a Relic quest that has different paths? Someone who does raiding can work on the raiding version of the weapon, while someone who was never going to raid can work on the tomestone replacement version of the weapon. Then you can very much make them the ultimate weapons, with perhaps some interesting bonus... You wouldn't have a situation where raiders cry because a Relic is better than their A4S drop, you'd have a situation where raiders did A4S and have a stronger version of the Relic as a result. You'd have the "casual" FATE grind version and the "hardcore, actually plays the game properly" version. Win Win.
Of course they were wrong... SE never reduces the amount of turn ins requires, they boost the rate at which we get the turn ins... That's almost always how it works... You still need the same amount of Atma for the Atma weapons, but Atma drops like candy now, for example.
What's really sad, is that I don't even want a trial like Chimera/Hydra. I want a trial like Balrahn. Say what you will about XI, they knew how to end a questline... The Zodiac weapons seemed to be building up to something like that, they spoke about the original Zodiac Braves slaying a demon to finish their weapons, but rather than giving us an awesome 1v1 trial against said demon, we had a stupid grind to make fake demon blood...
Even ignoring the finale, I want something "new" on top of the old, more like Alexandrite. I'm with everyone on hating the materia part of that, but the Alexandrite grind was OK, what I mean by that is the Alexandrite Maps. I don't mind doing old content if it gives me something "new" to do (yes, maps aren't particularly new, shhh!). Why was Alexandrite the closest we got to that? Slap Treasure Coffers in Beast Tribe areas that we have to look for, which have some (soloable) Lv60 enemies spawn to defend it, and remove buying Unidentified items with various stuff, and instead have us buying Coffer Keys, and I'd be a lot happier with this quest...
Last edited by Nalien; 01-12-2016 at 09:47 PM.
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