I had once a macro to remove every card. Today, the only card I remove using the macro is spire. I can find a good use for every card, but spire, sometimes, is so useless that I have to remove it... T^T
Want a heal? How much money you got?
I think what you're doing is great. But I also think people should know by themselves what buffs they have and what these buffs do.
Despite that, if you use balance on a DPS who's actually DPSing, he/she might not notice it, but the effect will still apply, so is a gain the same way... Spear may be tricky, but then you save it for yourself, XD
And a tip: use your /micon commands at the end of the macro to avoid queueing one more command line when you press the button ^.^
Want a heal? How much money you got?
The only macros I use are target of target <tt > for the dots and attacks so I never have to click off the tank. I had echo macros when I first started ast so I could read the text in larger font than what was on the tool tip until I got used to what the cards did.
Echoes stay invisible to party but they're lines of text you can read privately in your own text box. Personally I don't think anyone in the party cares what you're giving them, most barely notice unless they run a parser to see what your actions were during the battles and how often you drew a card ability.
Plus, unless you're in a full RP group, spamming ability macros in pt chat is really distracting if the other people aren't in that line of thinking. Especially those that add sounds to them...
Oh please, spare the rest of the community with those. I've seen my share of sailor moon raise macro's
Ah man. Wait til you join my group in dungeon finders. I channel cheese one liners from captain planet. The power is yours. ....
The only things I Macro as an AST are:
- Swiftcast + Ascend and a message saying who I am using it on
- Disable to affect my target or my target's target
- All of my damaging spells to affect my target or my target's target
Your card macros have problems for gamepad players using temporary targets with the target circle. Because <t> returns to the initial target after actions, two <t>s are not always the same. They can be fixed by exchanging the second line with the third line. It causes delay of actions by one frame, though.
AST macros I use are:
- <mo> macros for each single-target healing or buff action
- Discard macro (combined with Shuffle)
- /aaction macro (toggle cross-class actions)
The only macros I use are timer macros for Draw, Shuffle and Spread so I get an echo alert of when I can next draw a card. Otherwise...yea, AST doesn't really need party-macros outside of Disable and Ascend.
The only macros I ever use for AST are as follows:
raise macro, with <t>
Macro with double sfx for when I drop bubble
Time Dilation macro to let the other AST know who's getting their 1 minute 20sec Balance / Arrow buff.
(insert cheesy Yu-Gi-Oh! one liner here)
every single raise macro that isn't just saying raising <t> makes me roll my eyes so much. none of them are remotely funny and make me cringe hard.
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