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  1. #81
    Player
    Cromi_Jobly's Avatar
    Join Date
    Oct 2015
    Posts
    62
    Character
    Cromi Jobly
    World
    Diabolos
    Main Class
    Machinist Lv 60
    A twist on my pet peeve in this game. "I'm an adult, so I have a life and don't have time to learn to properly play my class".

    First my credentials: I'm a 30+ year gamer. My first console was an Atari 2600, and my first PC was a Commodore 64. I actually put quarters in a machine to play Pac-Man and Centipede. I remember the hype when Mortal Kombat first appeared. Also, I was in band and an Eagle Scout, so I was the attempted target for bullies.

    Now my advice, grow the frac up. You are at least 25, and not a high school band geek. If you're too stubborn to take advice from experienced (experienced not big headed bullies) players, then the problem is you and not the community. Most players could care less if your a bad player in dungeons as long as you're trying. But you're not even attempting to attempt to try.

    /soapbox
    (10)

  2. #82
    Player
    F_Maximillian's Avatar
    Join Date
    Jul 2015
    Location
    The Lavender Beds
    Posts
    225
    Character
    Ferox Maximillian
    World
    Zalera
    Main Class
    Paladin Lv 70
    As entertaining as this thread was to watch it seems some simple concrete proof would be all that's needed to settle this. Just make a video showcasing killing a certain mob with a reasonable sample size (around 10~) with the suggested fire->transpose, fire->blizzard->fire->blizzard, and straight blizzard. You may be able to deny what text may appear on your screen but a picture is worth a thousand words and a video is worth a million.

    And for the record, you are doing it wrong and nobody is trying to "bully" you. It seems like you have a kneejerk reaction to criticism perhaps due to negative experiences in your 20+ years of gaming but not every piece of criticism is aimed at hurting your feelings. Plus if you've been gaming for 20+ years you should be well old enough and have grown thick enough skin to get over it even if they did aim to insult you.
    (3)

  3. #83
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Quote Originally Posted by SenseiSoriel View Post
    AskaRay, how many years of gamming do you have under the belt? I have over 20 years of gamming experience. 14ARR has only been online for a few years already and you tell me I must absolutelly follow the orders of those that believes themselves to be gods? I'm not a little lamb that will go and do what they want, I've met persons like them IRL, they're bullies that believe no one else is better than them. When they are unhappy about something, they usually hurt someone. here's a fact, no one is better and no one is worse, everyone is equal with me. I hate elitists who concrete pour something into a mold because it's the ''right'' way to do when in fact it just destroy. Pretty sure youre a borderline elitist too.
    Um..you do know people younger than you can be better than you at something right? Whoopie, you're older than me. Congratulations on being born first?
    Even if age is an issue, as you can see there are tons of people who have clearly been gaming longer than you who disagree with what you say.
    I'm not sure why you don't understand that this game has little wiggle room for custom rotations. Some games have that. Others don't. Maybe you want to play one that allows more customization?

    BLM is not really a utility job. In fact, I think the only time I've used Sleep in the last year was doing these Vanu beast tribe quests without my chocobo (due to being queued up for stuff). If you want a DPS job with good party utility, you could play DRG, NIN, BRD, or MCH. A BLM's job is to be an Extreme MP Yoyo while destroying mobs as fast as possible.
    There have also been tons of people who have played THM only up to get Swiftcast, and nothing more. They just wanted that spell and probably didn't care how well they DPS'd. Is that the case here? If so then....just get your spell and go back to healing. No one will care.

    Also, tip, you can edit your post to bypass the text limit, just so you know so you don't run out of your daily posts.
    And thanks for calling me "elitist" I don't think I've been called that before in this game? At least when I tell my BLM friend of this thread it could provide a good laugh, huh.
    (2)
    --------------------------------------------------------------------------------------------------------------
    ホイホイ Commissions ==> http://goo.gl/RwVnHZ

    Clearly, the best Final Fantasy character is Locke Cole.
    Glamour is TRUE ENDGAME

  4. #84
    Player
    TitaniaYaerem's Avatar
    Join Date
    Jul 2015
    Posts
    135
    Character
    Titania Yaerem
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    Oh man, this thread brought tears to my eyes with how much I laughed. Sadly though, I think I lost some IQ on the way from reading some of OP's responses.
    The OP is a prime example why DPS gets crappier and you see more rage threads about how all DPS all crap in DFs. Because you got these people who are so dead set in the way they want to do crap and literally couldn't care less about their team, not open to any advice whatsoever. People were seriously giving you advice despite how troll this thread is and what do you do? Call them out for being a bully. If you're going to cry about every little thing because playing with other people obviously isn't your thing, better rethink playing an MMO. If you can't play with other kids, go play a solo player game where all the mean online bullies can't hurt your feelings.
    (3)

  5. #85
    Player
    Tsilyi's Avatar
    Join Date
    Mar 2015
    Location
    Limsa Lominsa
    Posts
    223
    Character
    Tsilyi L'sombra
    World
    Behemoth
    Main Class
    Ninja Lv 70
    SenseiSoriel, I really hope you read some of the truly helpful posts in here. Not just the ones saying UR DOIN IT WRONG LOL. You should be able to throw those sleeps out (I do know how helpful they can be sometimes, and I too have done that on a ranged mob that the tank is completely ignoring and so on), and still pour your mana completely into fire most of the time. The reason you want to stick with fire until you empty and then stick with blizzard until you fill is because astral fire and umbral ice will buff their respective damages, and when you level enough to get 2 or more stacks of those respective buffs, it will buff your damage even more. It will hinder you more and more later on if you keep switching between them because you spend time in the null buff zone where ALL of your spells are doing less damage than they could be. However, if you are just leveling to get swiftcast that is ok too. I hope to see you healing sometime
    (0)

  6. #86
    Player
    Acyd's Avatar
    Join Date
    Jan 2013
    Location
    Limsa
    Posts
    220
    Character
    Acyd De'nacht
    World
    Jenova
    Main Class
    Marauder Lv 80
    If you TRULY understand games from 20+ years of gaming, you should know not all games are created equal. Something that is the norm in other MMOs isnt the norm in all MMOs. You gotta be dynamic and alter your play style for each game. Also if someone tells you something bluntly, its not always an order. Sometimes we dont have time to tip-toe around peoples sensitive egos, and just want to get a point across.

    Also, way to tell people they fail at being human. Real mature. Throwing insults at people who didn't insult you, A friggin +
    The problem is the community! The problem is the community! is what you scream, and then insult people instead of setting a good example and keeping things civil. You and your over sensitive knee jerk reaction ego is the problem.
    (3)
    Last edited by Acyd; 01-13-2016 at 12:04 AM.

  7. #87
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by SenseiSoriel View Post
    AskaRay, how many years of gamming do you have under the belt? I have over 20 years of gamming experience. 14ARR has only been online for a few years already and you tell me I must absolutelly follow the orders of those that believes themselves to be gods?
    You remind me of this lovely individual https://en.wikipedia.org/wiki/Amy%27s_Baking_Company
    Not everyone is out to get u bro, 20 years of experience doesn't mean diddly squat if that experience doesn't map to the current game. I could be the biggest StarCraft 1 pro and will completely suck at DOTA2 because not all experience is transferable.
    Feedback is exactly that, feedback. Take it for what it is, even bullies can tell you something that can improve you.
    If you think your method is legit, feel free to share to the community for peer review. But do remember, its OK to be wrong, all of us didn't know optimal rotations at some point as well.
    (1)
    Last edited by CookieMonsta; 01-13-2016 at 12:36 AM.

  8. #88
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    OP doesn't care about advice.
    BLM/Thaum is not a toolbox. They have one tool. It's a hammer. You hit things as much and as hard as you can. (Post 40 none of your other spells work anyway-which is stupid, I agree).
    Sleep doesn't work. Lethargy doesn't work. They literally do zero things besides waste time as enemies 40+ will resist them, all the time. So it's not even worth crutching on them at low levels as it will just make you a worse player.

    OP, The reason your group dies is because you don't kill things fast enough, draining the TP and MP of your party members as they have to make up for the damage lost from you.
    At Level 60, B1 does 600 damage, F1 Does 1400 damage when pumped with AF3. They have the same cast time. So with your "playstyle" the other team members have to put out 43% more damage EACH to just keep pace. Even more if you are swapping Blizzard and Fire. As your Fire would do 300 damage instead of 1400 your way. (I realize the actual numbers are different at your level, but the %change will be the same). So you were too hard for your group to carry.

    I'd be frustrated too playing with you. Transpose will fill your mana in 6-9 seconds. While it's filling you can cast Blizzard.

    Sadly BLM do not have utility. They are single target nukers. Decent group AoE. They are not healers and they are not support.
    If you want to play your way, without trying to get better (running with Full->empty->Full mana) just find your own group with PF and don't subject your playstyle on innocent DF people.
    They didn't do anything to have to deserve to play with someone who is purposely not helping.

    Advice on jobs going forward. Try and figure out what you're supposed to do as each job. Then read about them. How best to do them.
    (2)

  9. #89
    Player
    Shiwayari's Avatar
    Join Date
    Oct 2012
    Posts
    28
    Character
    Shimiya Yuuya
    World
    Odin
    Main Class
    Dark Knight Lv 60
    First off, remind yourself that you are playing an MMORPG with real people in your party, who all value their time and most likely want to play effectively to get the most out of it. I agree it is not a good thing if people get offensive trying to "tell others how to play their job" but being extremely stubborn on the receiving end is just as bad.

    While you're playing by yourself, do whatever you want. But playing ineffective to this extend in a group with real players and seemingly refusing to consider any advice that contradicts "your playstyle" is borderline harassment and it would not surprise anyone to see someone like that removed from the party, in any MMO. If you want to play in a group in an MMORPG, you do the best you can output at that given time, no exceptions other than obviously more important circumstances / emergencies. Anything else is being disrespectful of the time of whoever you are playing with.

    Now, all of the rotations/playstyles you explained here are mathematically very very far from optimal and have huge room for improvement (math below) and that is an objective matter, not a subjective one. Which is not to say that is a bad thing, anyone is a "bad" player when they start out. The really bad thing is not being willing to learn. Just because you played other games for 20 years does not mean the same things you learned in those apply to this game. In fact, FFXIV is very different to a lot of games in many aspects and you should be open to learn the game itself and not stubbornly apply theories from other games without validifying them yourself or at least seeking advice from other players. The biggest part of this is as simple as reading ALL your tooltips and executing basic math upon them. The game even has a way built in to check your effectiveness all by yourself, all you need to do is teleport to for example Summerford Farms and there you have it, a striking dummy. Take a stopwatch, and test your own as well as other suggested rotations on it for at least 3 minutes and count how many times you reduced its health to 0. You will see a significant difference. If you are not willing to take the time to do that, there are other *cough* tools to make it a little easier; or you can simply listen to advice and reasonable explanations.
    If you do not want to do any of those, I'm sorry to say but I don't think you meet the minimum requirements to play together with other people.

    This gets more and more important the farther you progress in the game, so you should start being open for suggestions as early as possible. In any serious end-game group, you will be instantly removed if you are holding the party back and are not even willing to listen to advice. That is, if anyone is actually willing to take the time and give you advice, because you are expected to know what you are doing at that point.

    Now for the advice/math part on Blackmage, as it seems you are very stuck on your (incorrect) standpoint that your "playstyle" does not need to be improved. First off, in basic dungeons, utilities such as Sleep have extremely marginal uses in this game, mostly because any attack on that slept enemy will wake it up immediately. Sleep does no damage, so all it does is shift the damage the tank would take now to later on. Sadly (imo) there is not a single basic dungeon where a pull of one group of mobs does enough damage to put even vastly undergeared tanks into any danger, assuming your healer is not sleeping on his keyboard. For larger pulls, those are intended to be killed quickly to prevent the tank from dying, and the most effective way to do that is attacking all enemies at the same time, as much as your job allows, thus making sleep completely useless. However, there are scenarios in which sleep can help:
    - Your tank just died, while there are still mutliple enemies alive and they threaten to kill your healer. In this case, you can sleep all the enemies and stop attacking, to give your healer time to raise the tank and continue the pull instead of wipe and reset the enemies HP.


    How to find an objectively better rotation / applying math

    For the math part, as you are THM Lv 24 I'll just be looking the rotation at that level. First off let's look at the effects of Astral Fire and Umbral Ice. First off the most important thing, all damage in this game scales linear with their potency, minus (i think) a variance of +-10%. This can be very easily verified by hitting a dummy with 2 attacks of different potencies and doing some elementary school math.

    --Umbral Ice & Astral Fire--

    Again, these can be easily gotten by simply reading your tooltips and spending a few minutes on a striking dummy:

    For each cast of Fire you will move one step to the right in the following chart:

    Umbral Ice / Umbral Ice II > No buff > Astral Fire > Astral Fire II

    Similarly for each cast of Blizzard you will move one step to the right in this chart:

    Astral Fire / Astral Fire II > No buff > Umbral Ice > Umbral Ice II

    Additionally you also have Transpose which does the following:

    Umbral Ice / Umbral Ice II > (Transpose) > Astral Fire
    Astral Fire / Astral Fire II > (Transpose) > Umbral Ice
    No buff > (Transpose) > No buff

    so it will always give you only one stack of the opposite elements buff.

    Let's look at the effect of these buffs:

    Umbral Ice: Fire spells cost less MP and do less damage. Quickens MP regeneration.
    Astral Fire: Fire spells cost more MP and do more damage. Ice spells cost less MP and do less damage. No MP regeneration.

    Let's quantify these by actually looking at the numbers.

    -- Amount of MP regenerated per tick (every 3 seconds) --
    Astral Fire / Astral Fire II > 0 MP
    No buffs > 2% of max MP
    Umbral Ice > 32% of max MP
    Umbral Ice II > 47% of max MP

    -- Fire spell potency--
    Astral Fire II > 150%
    Astral Fire > 135%
    No buff > 100%
    Umbral Ice > 90%
    Umbral Ice II > 80%

    -- Ice spell potency --
    Astral Fire II > 80%
    Astral Fire > 90%
    No buff > 100%
    Umbral Ice > 100%
    Umbral Ice II > 100%

    -- Fire MP cost --
    Astral Fire II > 200%
    Astral Fire > 200%
    No buff > 100%
    Umbral Ice > 50%
    Umbral Ice II > 25%

    -- Blizzard MP cost --
    Astral Fire II > 25%
    Astral Fire > 50%
    No buff > 100%
    Umbral Ice > 100%
    Umbral Ice II > 100%

    Note these numbers may not be 100% accurate (verfiy on a dummy yourself), but are sufficient to prove the point. Also note that without any buffs, your maximum MP would allow for 10 Fire casts. The MP cost of Blizzard without any buffs is a third of the MP cost of Fire without any buffs. Furthermore, Fire, Blizzard and Thunder all have the same casttime. Now all we have to do is build a rotation and add numbers together, simple. Let's take the rotation you suggested, which you said you use because you do not run out of MP. Let's assume an optimal situation (this depends on when you actually cast, since server ticks, i.e. MP regen, can fall in different places because the cast times of Fire/Blizzard are shorter) in where you do never run out of MP by following the rotation your suggested which I slightly simplify to:

    Fire Fire Blizzard Blizzard

    and then repeat. Let's read the tooltips and note that Fire and Blizzard have a potency of 180 so we can apply numbers from above. Let's say we can cast 16 spells, then we get the following potencies.

    180 * ( 1 + 1.35 + 0.8 + 1 +
    0.9 + 1 + 0.9 + 1 +
    0.9 + 1 + 0.9 + 1 +
    0.9 + 1 + 0.9 + 1 ) = 2799

    Note the first set of 4 spells have different potencies because they start without buff while the next sets start with Umbral Ice I. We get a total of 2799 potency for an avarage of 174.9375 potency per spell. Let change the rotation a little and try this:

    Fire Fire Fire Blizzard Blizzard Blizzard

    180 * ( 1 + 1.35 + 1.5 + 0.8 + 1 + 1 +
    0.8 + 1 + 1.35 + 0.8 + 1 + 1 +
    0.8 + 1 + 1.35 + 0.8 + 1 + 1) = 3339

    This time we get 3339 potency over 18 spells for an avarage of 185.5 potency per spell. This is already 185.5 - 174.9375 = 10.5625 more potency per spell than the rotation we tried before. That is already over 6% more effective. But wait, it can get better, by far. (I gave you all the tools and numbers so im not going to write all the single potencies now, you can check that yourself.)

    Let's consider this rotation:

    Fire Fire Fire Fire Fire Transpose Blizzard Thunder Blizzard

    and repeat. Let's analyize that first.
    1) We said you can fit a maximum of 10 Fire spells in before running out of MP. After the first Fire, the MP cost doubles, so you can only fit in 4 more Fire's for an MP cost that would equal 9 Fire without Astral Fire. The next fire cannot be cast as that would put us at 11 Fire's worth of MP, which our maximum MP does not allow for.

    2) Transpose takes no time cast. It transforms your Astral Fire into Umbral Ice, which means instead of 80% of the potency for the next Blizzard, you will get the full 100%. For the "cost" of using Transpose, which is instant.

    3) Blizzard is 180 potency. Thunder has a total potency of 270 including damage over time (DoT's also tick every 3 seconds, like MP regen). You first want you MP back fast, so you cast Blizzard to get to Umbral Ice II. We said this buff regenerates 47% of your maximum MP every 3 seconds, so you have to "wait" for 2 ticks to go back to full MP. So what is the best you can do in this time? Well, Thunder has 90 potency more than Blizzard, so that is the way to go. Now the rest is a matter of server timing, if you are "unlucky" and your MP is not full yet, the best choice you have now is a last Blizzard before your MP is full again and you can repeat the rotation. Let's assume you get "unlucky" every time and just repeat the exact same rotation. Keep track of your buffs and potencies and we get a total of

    5337 potency / 24 spells. Which is an avarageof 222.375 potency per spell. This is over 19.87% more effective than the (Fire Fire Fire Blizzard Blizzard Blizzard) rotation.

    Note that sticking to this rotation full time is also not the best option, as i already pointed out with differences in MP ticks. It also changes dramatically at higher levels. Please ask fellow BLM's or read a full on level 60 guide if you are intrested. Assuming a dungeon run takes 30 minutes and you do roughly a third of all damage, you just completed the dungeon 2 minutes faster by changing a really simple rotation that only uses 3 spells. Times 4 players, you just saved 8 minutes of human lifetime.

    Now I leave to your imagination how big the difference is at level 60. In short: If you think you can play you own ineffective "playstyle" while having a responsible role in your party, please stay away from MMOs.
    As you can see above, we used nothing but * and +, i.e. simple elementary school math to vastly improve your efficiency. This is true for most of the game, the basics of any job are very intuitive, the details is what is harder to master, but anyone can play decent if they try. If you don't like the playstyle that the game intends for you to play, I suggest you try a different job and not hold others back because you feel entitled to be stubborn. Thank you.
    (10)
    Last edited by Shiwayari; 01-13-2016 at 03:53 AM. Reason: terrible formatting

  10. #90
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by SenseiSoriel View Post
    play style
    Even the GMs use this as a euphemism to describe someone doing their job poorly.
    (3)

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