The Behemoth Mount animation when moving backwards (backpeddaling) or walking forward/strafing is way too fast for - and unsynchronized with - the actual speed at which you move, giving it the impression that you're on slippery floor and making the otherwise menacing mount look silly.
I assume this is easily fixed, but being a veteran reward, since quite a few people have the mount already, it's odd it hasn't been reported/fixed yet.
Time: Always
Frequency: Always
World name: Shiva
Character name: All characters, including Damascea Unjou
Retainer name: N/A
NPC name: N/A
Monster name: N/A
Class/Level: Lancer/56
Party or solo: N/A
In-game time: Always
Area and coordinates: Anywhere
Housing: Mist
Steps:
1. Use Behemoth Mount.
2. Moving backwards displays buggy accelerated animation as described, regardless of whether you are walking or running.
3. Moving forward or strafing while Walking is toggled "on" also displays buggy accelerated animation as described.
4. Jumping functions normally and doesn't affect the issues described above.
Connection Specs
- Type of internet connection/provider: Ethernet FTTH 100 Mbps/NOS
- Modem maker/model number: ZON HUB 2.0
PC Specs
-=-=-=-=- System Information -=-=-=-=-
Operating System: Windows 10 Pro 64-bit (10.0, Build 10240) (10240.th1_st1.151104-1714)
Language: Portuguese (Regional Setting: Portuguese)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10
Processor: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (4 CPUs), ~3.1GHz
Memory: 8192MB RAM
Available OS Memory: 8174MB RAM
Page File: 4620MB used, 4832MB available
Windows Dir: C:\WINDOWS
DirectX Version: 11.2
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Not Available
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.10240.16384 64bit Unicode
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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Gamepad Manufacturer:
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