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  1. #1
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60

    Experience/Currency Scaling with Job mastered

    So I was chatting with a FC crew about max level all jobs and gearing them, and how leveling is already a grind stretched longer than half a year. Then gearing them properly with the weekly cap before the currency becomes outdated is impossible.

    I know right now it may not seem too overwhelming, but yoshi p said the next set of jobs introduced will not have a story gate and will be available right away, which means they'll probably start at level 1. Unless they can give people who's got level 60 jobs a level boost. The issue here is at Realm Reborn we have 10 jobs (DoW/DoM), the Heavensward boosted that to 13, and if the next expansion doesn't break trend then we'll have 16 jobs to level and gear. Of course gear wise tanks/healers/casters can share which is very nice. Now I'm just taking a wild guess, Samurai will probably have their own gear, Red Mage MAY have their own gear, so on top of monk dragoon and ninja, we'll have more variations of gears. What's more, ultimately the item that matter the most (weapon) will never be shared, and they are friggin' expensive if you want to buy 16 of them.

    I hope the devs will eventually introduce a scaling system where the first 2 jobs you level will be full requirement for exp to level. And the tome currency required will be 100% to gear up. And the exp requirement to level and the currency requirement to gear will drop as the player level more jobs. I can't speak for crafting and gathering since I don't know if they'll introduce more classes for those, so for now I'd say this system is probably not appropriate for DoL and DoH.

    Basically the housing value reduction system but use X amount of jobs maxed out instead of time to trigger the reduction.

    EDIT: BEFORE YOU POST READ THE FOLLOWING

    The thread is not to complaint about getting end game equipment takes effort and I just want a free handout or FU SE.

    Patch 2.0 have 10 Jobs, Patch 3.0 have 13, which increase the amount of time for an Omni Max Level player to level and gear by 30% REGARDLESS ON CONTENT. Say if you want to get your weapon through Raid, instead of getting 10 weapons, now you need to get 13. And say max leveling all your jobs takes 10 month, without some sort of scaling it'll take 13 month for a new player.

    And say patch 4.0 drops and SE adds another 3 jobs, compare to 2.0 for an Omni Max Level player to level and gear is now increased by 60% REGARDLESS ON CONTENT. So instead of getting 10 weapons you'll need to get 16 weapons, and instead of taking 10 month to level it'll now take you 16 month with no scaling.

    It doesn't matter what content you decide to grind, the effort will be increased as SE add more jobs.
    (0)
    Last edited by thunderbreak; 01-10-2016 at 07:20 PM.

  2. #2
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    I'm trying to understand what you've said....but it's a bit rough. I understand the number of jobs?

    But you only ever really have to 'fully' level 1 job, as other jobs benefit from the armory bonus. (You can basically just cut the exp requirement for any <50 job in half at this stage of the game). And they will probably continue to add to the armory bonus (Imagine 150% for 1-50, 100% for 50-60).

    As for gearing...I think it's fine as it is. You have open access to i190/i210 (if you can stomach it) for your alts. I don't see why people think they 'need' i210 for more than 1 job. i190 puts you in a position to clear AS2 on any job.
    (0)

  3. #3
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    I don't raid, but lets say I got the skills to play monk dragoon ninja scholar warrior paladin top tier. I can take a law weapon in any of those jobs and clear alex savage?

    Is that what you are saying?
    (0)

  4. #4
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    You're able to freely obtain i190/i200/i205 weapons. You should be able to clear AS2 with any of these.
    (0)

  5. #5
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    990 x 16 = 15840

    15840 / 450 = 35.5

    35 and half weeks to get all 16 jobs to have the up to date currency weapon.

    Before you say it, yes I do use every job I level, and I level and learn how to use all of them. That's what I find fun in this game and I'm not the only one. And why are you so fix on AS2? What about AS4?
    (0)

  6. #6
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    My point being is that you are able to complete all content up to AS2 without relying on Esos or raid drops. So it's only 2 fights in the game you may be missing out on able to switch to any job on.
    (2)

  7. #7
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    OR you could get the i190 Ravana Weapon.

    OR you could get the i200 relic weapon, which is quite easy.

    OR you could get the i205 Thordon Weapon.
    (1)

  8. #8
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Before that 35 weeks is up, the tier of tomestones you are looking at now will have already been rebalanced, as it is with every new patch cycle, and with every new added currency. That equates to about the same benefit for what you're looking for without them making some kind of weird dynamic system that scales for individual characters.
    (0)

  9. #9
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Pence View Post
    OR you could get the i190 Ravana Weapon.

    OR you could get the i200 relic weapon, which is quite easy.

    OR you could get the i205 Thordon Weapon.
    You ever play with pug...... cuz my FC don't do any of these contents and I'm not leaving my FC. And as far as relic goes, yeah 200 is easy, eventually you'll have to upgrade it as patches drop and ilv increase? Is 210 relic easy? x 13 of them?

    Quote Originally Posted by Dotsusama View Post
    Before that 35 weeks is up, the tier of tomestones you are looking at now will have already been rebalanced, as it is with every new patch cycle, and with every new added currency. That equates to about the same benefit for what you're looking for without them making some kind of weird dynamic system that scales for individual characters.
    They will become outdated, and if this game live long enough, can you say you can still keep up when there's 19 jobs to level and gear? 22 jobs?
    (0)

  10. #10
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    And I really don't understand the mentality of this Forum, why are people so eager to say YOU CAN'T HAVE THIS, I mean is this system going to negatively impact any of you people's game play? It's meant to encourage people to try other jobs, and benefit people who already have tons of jobs.

    Plus learning new job is fun. While people complaint they are bored, they can try to level another job. Having a system like this will only be more inviting, not discouraging.
    (1)
    Last edited by thunderbreak; 01-10-2016 at 02:57 PM.

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