No, when I say "solo tank", I mean like both Oppressors at the same time, or Living Liquid(Hand) and Liquid Limb, or Both PLD adds from Thordan EX.
And not after they overgeared the content, but as a new kind of strat for progression.
Here's the simulation (Numbers will be rounded to the nearest ten).
As a lvl 60 PLD, I have 5200 MP
With Sheltron, I recover 700 MP, and 440 with Riot Blade.
With a basic GCD of 2.5s, I can do one Riot Blade every 5 seconds, and a Shleltron every 30s.
We will also not count passive MP regeneration or any external source like Ballad
So, let's suppose that Divine Calling costs 2600MP (5200/2) and initially lasts for 30s (and decrease duration by 5 seconds on each subsequent cast.)
We start counting just after your 1st cast at 0 second, and you have 2600 MP (5200-2600)1 StackSo you cast your second Divine Calling and come back to 2600 MP, but it will only last 25s.2 Stacks
- 30 seconds later, providing you did only 6 partial Riot Blade combos and one sheltron, you're back to full MP 2600+6*440+700 > 5200
Third Divine Calling, 2460 MP left, 20s duration.3 Stacks
- 25 seconds later, you had time to do 4 Riot Blades (Since Divine Calling cost you a GCD) and a Sheltron, to refill 2460 MP. You're at 5060 MP
Fourth Divine Calling, 1880 MP left, 15s duration.4 Stacks
- 20 seconds later, enough time for 3 Riot Blades and probably a Sheltron, 2020 MP refilled for 4480 MP total.
Fifth Divine Calling, 160 MP left, 10s duration.5 Stacks
- 15 seconds later, only 2 Riot Blade, and Sheltron still on cooldown, so only 880 MP refill for a total of 2760 MP
Since each stack would add 10% mitigation to Shield Oath, it means that you'd end up to 70% reduction for the last 10s (But also reduce your damage by 70%). And if each stacks increase the enmity multiplier by 1, you wouldn't lose aggro even if you only do Fast Blade -> Riot Blade with some Shield Swipes.
- Wears off 10 seconds later. For a maximum total duration of 100 seconds if you focus only on replenishing MP.



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