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Thread: PLD 4.0

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  1. #26
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Syzygian View Post
    All 3 tanks can already do this. This isn't an area of discrepancy.
    No, when I say "solo tank", I mean like both Oppressors at the same time, or Living Liquid(Hand) and Liquid Limb, or Both PLD adds from Thordan EX.
    And not after they overgeared the content, but as a new kind of strat for progression.

    Quote Originally Posted by Shurrikhan View Post
    That said, I doubt these stacks here would be able to give PLD nearly such a survivability buff, especially since unless the stacks are lasting a minute or more, you'd probably never be able to get past the second stack; it takes a bit over 50 seconds to regenerate half your mana, depending on the number of Riot Blade uses.
    Quote Originally Posted by Reynhart View Post
    I'll try to do a simulation with real numbers, later.
    Here's the simulation (Numbers will be rounded to the nearest ten).
    As a lvl 60 PLD, I have 5200 MP
    With Sheltron, I recover 700 MP, and 440 with Riot Blade.
    With a basic GCD of 2.5s, I can do one Riot Blade every 5 seconds, and a Shleltron every 30s.
    We will also not count passive MP regeneration or any external source like Ballad

    So, let's suppose that Divine Calling costs 2600MP (5200/2) and initially lasts for 30s (and decrease duration by 5 seconds on each subsequent cast.)

    We start counting just after your 1st cast at 0 second, and you have 2600 MP (5200-2600)1 Stack
    • 30 seconds later, providing you did only 6 partial Riot Blade combos and one sheltron, you're back to full MP 2600+6*440+700 > 5200
    So you cast your second Divine Calling and come back to 2600 MP, but it will only last 25s.2 Stacks
    • 25 seconds later, you had time to do 4 Riot Blades (Since Divine Calling cost you a GCD) and a Sheltron, to refill 2460 MP. You're at 5060 MP
    Third Divine Calling, 2460 MP left, 20s duration.3 Stacks
    • 20 seconds later, enough time for 3 Riot Blades and probably a Sheltron, 2020 MP refilled for 4480 MP total.
    Fourth Divine Calling, 1880 MP left, 15s duration.4 Stacks
    • 15 seconds later, only 2 Riot Blade, and Sheltron still on cooldown, so only 880 MP refill for a total of 2760 MP
    Fifth Divine Calling, 160 MP left, 10s duration.5 Stacks
    • Wears off 10 seconds later. For a maximum total duration of 100 seconds if you focus only on replenishing MP.
    Since each stack would add 10% mitigation to Shield Oath, it means that you'd end up to 70% reduction for the last 10s (But also reduce your damage by 70%). And if each stacks increase the enmity multiplier by 1, you wouldn't lose aggro even if you only do Fast Blade -> Riot Blade with some Shield Swipes.
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    Last edited by Reynhart; 01-20-2016 at 07:43 PM.