
Originally Posted by
Nalien
Just another reason I'd prefer Job based rankings, really...
I can see an argument against making individual performance more of a factor for rating with the current system, because then some Jobs have very clear advantages; Tanks die less, DoT heavy Jobs can inflate damage dealt if that's a factor, etc. If it's <Job> versus <Job> though? Then that doesn't matter. Not only can individual performance be more of a factor, but it can be tailored to specific Jobs (tanks losing more rating per death, for example, since they're shouldn't really die all that much). Tanks reach Diamond more easily? Who cares, if you're a Bard you're not competing against them for #1, you're competing against all the other Bards.
It kind of dusts away balancing issues, too... Dark Knight still sucks? So what, I'm competing against other Dark Knights with the same tool set, if anything I'd be glad since that means less competition... I mean I'd still want Jobs to be balanced, and the final result should still be a factor (just not the sole factor), but it's less of an issue when you're competing against others with the same Job, rather than your entire data center... The only real issue is how they'd handle rewards... Top 100 Dark Knights, when I doubt that many play Dark Knight in PvP per data center? Yeah... I mean the rewards are dumb anyway, a trophy for #1? If ever there was time for a participation award, it was here... IDK why the trophy isn't for the top 100, gear for top 10 and crown for the #1... We can show off the gear in PvP, that should be the exclusive reward, not some furnishing most probably can't do anything with anyway...