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  1. #10
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Dimitrii View Post
    Its the platinums that are fking up the points.
    I just got -31, no platinums involved... My team all gold, other team 2 gold 2 silver... If I'm losing more because my team had the rank "advantage", then SE really needs to take a look at how they match up teams, because there was no reason not to have both teams be 3 gold 1 silver...

    Really though, I've still no clue what's causing this... I've had matches with pretty much the same set up as far as ranks go, and gotten -20, where the hell is that extra -11 coming from? I really wish this stupid rating system was more transparent, this is just constantly pissing me off... The game just seems to like going "Fuck you!" constantly, it's really not enjoyable at this point... If I at least could see why I'm seemingly randomly getting hit with large reductions in rating, I'd perhaps be less annoyed by it... Probably more annoyed at the matchmaking system instead, but whatever...

    EDIT: exactly the same set up, 4 gold v 2 gold 2 silver, -24... Seriously SE... What the hell... And what the hell me, for playing on a weekend -_-;

    I guess actual rating, which handily I cannot see, is involved... Either way I really have nothing polite left to say about Feast... Guess I should just look forward to more incredibly disappointing Dark Knight adjustments and Shatter...

    Quote Originally Posted by tehomegaking View Post
    LB's could be a cool and interesting gimmick that open up gameplay further. Why do we only have access to one? The beauty of limit breaks throughout the series is that they offer choice and even utility.
    I'd love it if they dropped Limit Breaks from PvP in favor of Job ultimates... Powerful PvP skills that require full Adrenaline in order to use... Could do a lot of fun things with that and we wouldn't need to be limited to one per Job...

    Doubt that'll ever happen though, since that would require SE to put effort in and require a great deal of balancing... I imagine we're stuck with the riveting gameplay Stun > kill button entails... At leasts tanks is slightly more interesting...
    (1)
    Last edited by Nalien; 05-22-2016 at 12:26 AM.