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  1. #1
    Player
    NoelNoel's Avatar
    Join Date
    Apr 2012
    Posts
    78
    Character
    N'oeru Harun
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Nalien View Post
    If I drop say 25% of my HP to heal someone, I don't see that as particularly dangerous... Tar Pit can easily heal that back, as can Sole Survivor... Tanks are rarely the focus of attention anyway, and if losing 25% makes me the center of attention?
    I can't count how many times (as DRG) I LB'd unsuspecting tanks that weren't full HP, I suppose if you're ready to react asap to sacrificing your HP it's fine, but if you have a stack or two and I see an opening I'm definitely gonna take the opportunity to end a match faster.

    I understand your point about Carnal Chill though, but that's because you use it as a dps tool, not that it's not meant to be used as such, but it's mostly aimed at supporting your PT. And what greater use than it hiting multiple targets (for dps) AND applying a damage reduction.
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  2. #2
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by NoelNoel View Post
    I can't count how many times (as DRG) I LB'd unsuspecting tanks that weren't full HP, I suppose if you're ready to react asap to sacrificing your HP it's fine, but if you have a stack or two and I see an opening I'm definitely gonna take the opportunity to end a match faster.
    Well, the moment I see a melee Limit Break me, I usually pop Living Dead in time... If I take your Limit Break rather than my healer, who is now free to heal me because I just healed someone and you're no longer focusing them and in animation lock, I'd say that would be well worth the risk...

    Quote Originally Posted by NoelNoel View Post
    I understand your point about Carnal Chill though, but that's because you use it as a dps tool, not that it's not meant to be used as such, but it's mostly aimed at supporting your PT. And what greater use than it hiting multiple targets (for dps) AND applying a damage reduction.
    I don't just use it for DPS though... That damage reduction would be worthless to me if it's an AoE around me, I'd have to run next to whoever I want to pop it on, rather than just throwing it at someone from across the map... You'd either need to boost its range to be the entire arena or close for me to see any benefit out of that change... If I have to reposition myself in order to apply it, it's worthless... For both DPS and support, I need to be able to point and fire Carnal Chill... Right now I can hit a Warrior with it from across the map and ruin their Feels Cleave, make it AoE around me and I'll have to reposition myself, perhaps I can move early and do the same thing, but now the healer I was harassing doesn't have me on their heels...

    Quote Originally Posted by Kyani View Post
    Remember how bad Scholars were before the changes to cast times? This would make SCH worse than that. Just charge up on the fairy or another target, then tag the Scholar every time they have to stop to heal.
    That's why I'd lock it behind Dark Arts, you'd be unable to really spam it (pending any MP changes for Dark Knight, that is). Depends entirely how much MP it take off, too... If it was 1:1 damage:MP, then that would be insanely powerful, I'd imagine it would be much less... It would essentially be similar to Monk spamming Arm of the Destroyer, effective but unsustainable and coming at the cost of damage.
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    Last edited by Nalien; 05-17-2016 at 04:43 AM.