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  1. #11
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Naoki_Yoshida View Post
    ■Job Balance■

    At this time, we are planning to make several adjustments, in particular to strengthen both dark knight and ninja in PvP, with patch 3.3. These adjustments are still being tested internally, and so we ask that you please wait a little longer.[/INDENT]
    In what version of FFXIV is Ninja so bad at melee that they need even more buffs? The only melee better atm is monk. DRG is easily the worst melee of the bunch with its very noticeably inferior mobility compared to the other 2 melee, its glaring lack of defensive cooldowns or tools (ala Axe kick, Shade shift, Fists of Earth, and enhanced movement speed (fists of wind/poison toggle)) and its general lack of utility when compared to Ninja and Monk (who can bind, hide with medals, strip buffs, silence lock whms to secure kills in instances etc). Only thing DRG has going for it atm is the fact that MCH is so feared (and brd to a lesser extent) and therefore we work well with them for the purpose of being a disembowel and litany bi**ch. Yet I dont see any DRG's crying nearly as much as these phantom Ninjas who these repeated buffs are trying to appease.

    The Dark Knight buffs though I look forward to as they have been needed badly for a long long time. Atm there isnt any DRK main among the top 100 on primal that I know of, giving testament to how much of a liability that job is over the other 2 tanks.
    (3)
    Last edited by Dimitrii; 05-14-2016 at 04:05 AM.