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  1. #1
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by xTysonx View Post
    Anyway, its Day2 of Ranking and the flaws of the system are starting to show, if you notice a majority of people in solo ranking have 50-60% percentiles in the top 30 showing just how flawed raw wins are in a RNG composition (a good premade wouldn't be near this percentile) and to me that is disheartening.
    The fact the top solo-queue players are having 50-60% is healthy. Matchmaking is doing its job if it can pit players against each other to the point where they can only win half the time, which is supposed to allude to equal skill and chance of winning.

    In fact, if you look at a competitive game such as LoL, you'll see even the best players have a win rate that's close to that. Fact is, if you have and maintain a consistent win rate that's at the very least above 50%, even if it's just 51%, you'll make it to the top just due to the law of really big numbers in this case.

    Also, the reason you don't see good premades with this chance is because your average premade is not composed of avid, experiennced, coordinated PvPers. Now, if FFXIV were a game with an actual PvP scene, you wouldn't see these premades run as rampant as you do with their sky-high +90% winrate.
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    Last edited by Hierro; 04-17-2016 at 06:18 AM.