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  1. #1
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Jimjo View Post
    Suggestion: Maybe try to break the rankings up per Job so we dont have the best player per datacenter, but the best player in a specific Job per Datacenter.
    Yep, been suggesting that for a while now. Not only does it provide more opportunities for rewards, as well as better rewards (Job specific ones, as nice as the gear shown was, it doesn't really fit some Jobs, and I'd much rather see PvP Relics anyway), but it also has a positive impact on Job meta. Doubt it would be too noticeable, but hopefully we'd see a better spread of Jobs, rather than people jumping on the current popular bandwagon, since that just provides more competition for that number 1 spot... Much more balanced way to handle rewards IMO, having different roles compete is just going to make the most important role (Healer) rule the top spot...

    Making it Job based rather than Feast based also allows them to open the ranking up to all forms of PvP... That's just out right better for PvP, rather than queuing for Feast to up your ranking, we could instead have a proper PvP Roulette that makes the Fold, Secure, Slaughter, Seize and Feast relevant... All they'd need to do is standardize everything to have the same scoreboard (add Assists etc.) and rebalance the old stuff to Lv60 and possibly include new mechanics... I think that would be much better for PvP in the long run, frankly I'm sick of this flavour of the month PvP mode crap, have been since Slaughter...
    (3)

  2. #2
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,220
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nalien View Post
    snip.
    Yeah that'd be a good idea, I'm kind of tired of when one pvp comes out the other ones become basically unplayable due to extremely long queue times. I have a lot of achievements from secure I'm basically almost finished with but it'd be a pain trying to queue those up. Maybe they'll do something like this, they've been kind of listening to us so here's hope. But I definitely don't expect it to happen
    (1)