Quote Originally Posted by Petite View Post
Removing Hide would be overkill. They could put Hide on a minute cooldown after unstealthing and make the stealth duration 30 seconds. Or make it so you can't stealth with 3 or more Heavy Metal stacks.
This is a good point and I like the second suggestion it sounds like a nice idea to implement since it would still allow them to use trick attack at the start of skirmishes but not hide with an abundance of medals. However is there a specific reason as to why choose to lock it at 3 stacks that im not thinking of or was that number arbitrary? Cause I'd take ur suggestion except go a little further and say if you have heavy medal debuff period you cannot utilize hide.