When I think hard Counters, I think...Let's see Blade And Soul has a PVP system worth noting. Let's try Destroyers versus Ninjas. Or Monk against Summoner in that game(ironic). I consider these things actual hard counters. You guys are really speaking as if we can One Illm Punch at will which is completely wrong. No. It takes 2 GCD to reach for the first then 3 GCD every time after that(if you'r trying to maintain GL3 like you should). Again, typically the caster in question has more than one buff on them at the time. Aetherflow is literally the last the One llm Punch typically removes(from my experience in using it). And no, what? SCH still has 6 stacks in reserve(provided Aetherflow is up again) and SMN with 3. SMN have more tools to work with under the loss of Aetherflow