Results 1 to 10 of 848

Dev. Posts

Hybrid View

  1. #1
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    "What do we do with Morale?" but "What (non-overwhelming) advantage should PvP gear have in PvP over PvE gear and how do you prevent it from being must have for PvE content?
    Pvp gear should have a great advantage over PVE gear, PVE gear with great stats should be the stepping stone to pvp, but ultimately you should want the pvp set for your class. If they rework morale and hopefully future pvp sets, it should be the the goal for all avid pvp players. PVE gear<pvp gear<rank should be the order imo.
    Worried about new player gear curve? No restrictions now! New players can do one Frontline roulette, and lose two 8v8 matches and voila, they now have enough wolf marks for a 180 fending and class specific accessory. The added Vit from one, and the morale from both should help survivability. The new player curve went extinct as soon as they removed rank restrictions. Now the dev team just needs to fix morale and improve on pvp sets.
    (1)

  2. #2
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    How about "reversing" the morale attribute role. Morale increase item lvl in all but PvP areas? In that case it would be pretty confusing to read the stats though lol.

    Morale: shortens queue time to PvP content <- THIS
    (0)