Quote Originally Posted by Iagainsti View Post
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Another noteworthy point is that re-implementing the Morale System, in some form or another, would encourage SE to take a long hard look at PvP gear on the whole.

With Feast, SE is already taking PvP updates seriously. It still needs work, obviously, but they're putting in an effort. They're asking for feedback. They have future plans for the mode. They've already made several adjustments (though more tweaking is needed) Etc. These are things that almost never happened in the 2.x patch cycle; so, it's a huge improvement to see them now. PvP gear, however, is still lack luster.

Since the ilvl 110 sets, the gear has been getting more and more generic in design and it lacks any practical use. With the death of Morale came the death of PvP gear sets, and with the death of our gear sets came the death of the Wolf Mark currency. The only real use most people got out of it was de-synthesizing PvP gear to turn a profit. I don't think I need to point out how pitiful that is. I still think that they should vastly expand the Vendor selections, but even if they only re-implemented Morale, it would at least give us a reason to use our Wolf Marks. Further, the way they chose to implement Morale can make all the difference. Personally, I'm not a fan of a straight item level increase for a few reasons, but that's not the only option. The old stat bonus could be revived. It could bolster PVP actions. It could change resistances, or the bonus provided might be different on a piece by piece basis on a job by job basis. There are a lot of possibilities here, and those possibilities could potentially provide far more options for customizing our PvP kits rather than just running in the highest currently available gear, which is pretty much what everyone does right now.