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  1. #11
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by NoelNoel View Post
    In all regards it would be better. The SMN burst is basically tri > fester > painflare > ED > deathflare, now that 3 of the skills in the combo have been significantly nerfed, how can you fail to see that restoring the potency and simply having the burst take a few more seconds to fully execute...
    The fact that you're making the burst take such a long time defeats the entire point of it being a burst. It's not that people couldn't react to a SMN burst (because realistically, it's actually one of the few that can be counterplayed with a well timed purify), but that it's relatively stronger with it's ease of use and lower effective cooldown.

    Quote Originally Posted by NoelNoel View Post
    You just assume that as ranged. As melee I purify a 12 sec bind if I see my healer can't help me simply because the next one will only be 6 sec and that SMNs hardly spend their time doing a bind lock.

    .
    Purify on it's own is an incredible cooldown. Unless your opening burst was contingent on getting it in sync with your team, a bind on a dps at worst prevents them from dpsing and would honestly be better off used for keeping your healer alive or removing something like full swing. Compared to sleep where the healer themselves can't do anything about it unless they/you use purify on them.
    (2)
    Last edited by RiceisNice; 03-24-2016 at 05:24 AM.
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