Quote Originally Posted by RiceisNice View Post
Even then, a paladin really would not be solo killing anyone unless the other healer was extremely bad. They have to choose between dpsing or using a stun (that isn't their PvP skill) due to shield bash being a weaponskill. It's overlooked, but it's not anything to write home about either, unless you're a nocturnal AST. Of course, DRK has a very short lived burst that's easily exhausted by their mana pool, on top of having very few influential skills compared to the other two tanks.
Not necessarily. Iagainsti is correct that Pld burst is quite overlooked. I solo other players as Pld all the time. It's very doable provided you have your full burst available.

The problem is that Pld's have to actively choose if using their full burst is worth it, because several of the abilities used in their full burst rotation have double utility. Spirit's Within, for example, can be used as part of the Pld burst or saved for silencing the Healer/Caster. Further, as you said, they can't maintain that burst while keeping the target locked down, like War's can; so, again, they have a choice to make between one or the other. All in all, though, they have do have the Dps to solo down a target, especially squishy ones like ranged players, if they're using their kit properly. By themselves, they'll never outpace direct heals (though, the same could be said for almost any other job in the game), but they can definitely solo targets, including the healer. They just have to be aware that if they chose to fight like this then they are ignoring half their support and defensive utility in favour of Dps. In Feast, that's an unwise decision (unless you happen to have a stellar team), but in FL or 8 vs 8 there's really no reason for a Pld not to be scoring kills.