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  1. #1
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I'm incline to think Dark Knight can be "fixed" with one simple addition; Minus Strike.

    Essentially the reverse of Spirits Within or Essential Dignity; Lower the Dark Knights HP, the more damage it deals. That has some amazing synergy with other skills (Living Dead and Sole Survivor particularly) and plays perfectly to Dark Knights "strengths".

    Potentially very over powered, but in order to achieve that Dark Knight needs to put themselves (and their healer, who'll need to cure bomb/blow cooldowns to keep the Dark Knight alive) in a very bad place, which I think balances it out. I'm actually perfectly fine with Dark Knights lack of utility, my main concern is that its poor survivability/self-healing has zero pay-off. Something like Minus Strike adds a pay-off to how Dark Knight currently is, it transforms the Job from a weak tank with no utility, to a weak tank with no utility that might very well kill you if backed into a corner...

    By no means make it as powerful as Bravely Defaults version (because that would deal 14k damage...), but something that scales similar to Essential Dignity would be nice... I certainly wouldn't want to one hit anyone with Minus Strike, I'd just want it to augment my burst and stack with my existing skill set nicely; Ideally I'd want to drop into Walking Dead and have it facilitate enough burst to make a Sole Survivor + Mercy Stroke combo a thing of wonder... Used badly, Minus Strike would be a fart in the wind before you die, used well it could be amazing... The impact that could have on something like Feast would be much more interesting than just straight up giving the Job some utility, IMO...
    (0)

  2. #2
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nalien View Post
    snip.
    This would have too much synergy with Heavy Medal + Living Dead + Bloodbath/Mercy/Sole and would lead to a situation where you only have the DRK get medals to debuff themselves, Pop LD at enough stacks then Pop Bloodbath > Use Minus Strike , Carve and Spit , Tar Pit, Carnal Chill, DA SE combo + Low Blow + Mercy Stroke, for large burst as well as large self heals. Also since Walking Dead can be cleansed with purify the detriment of Walking Dead killing you isn't exactly as harsh in PVP.

    I wouldn't want to see an Inverse HP balance skill on a tank in this mode with Heavy Medal + Invulnerable cooldowns existing.
    (0)