My winrate has actually dropped a lot since the new update. I heal AST and I went from a 67% winrate to 61.6%
I'm not sure what i'm doing wrong...
My winrate has actually dropped a lot since the new update. I heal AST and I went from a 67% winrate to 61.6%
I'm not sure what i'm doing wrong...
I think I can answer this, the games now require more tactic than before to win. Meaning, highest burst team will not always win thanks to players with "CC" being able to cast without being interrupted. From the few games I played this week, games were lost not because the other team had higher burst, but because they had better coordination, I notice it from my own team from time to time, many have learned not to wake up a sleeping healer when you want to bring an enempy player down.
I think the new update to medals only really affected AST. I touched on this in an earlier post, but by making all players take more damage, they basically made it harder for healers to keep *everyone* alive. This is balanced out for WHM since they can now get Cure II off and whatnot, and probably similarly affected SCH, but AST's toolkit revolved mostly around their instant heal.
This is how I'm understanding what's going on at least.
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