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  1. #1
    Player

    Join Date
    Nov 2014
    Posts
    389
    buff to mch sorta makes them braindead lol

    can run up, load procs with rapid fire and then blow someone up at 100% dmg at anywhere below 15m range. sort of braindead (even though i'm the one doing it)
    (1)

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Aiurily View Post
    buff to mch sorta makes them braindead lol

    can run up, load procs with rapid fire and then blow someone up at 100% dmg at anywhere below 15m range. sort of braindead (even though i'm the one doing it)

    It's not so much a buff when decent MCHs are already sweet spotting their damage where it matters (bursts) The change to interrupt is a bit of a detriment to BRD and MCH alike since they won't be able to interrupt casts by themselves, and their sustained output outside of bursts (and not using oGCDs like headgraze and blank) is extremely subpar compared to other options (except maybe SMN now, too). And the fact that they still have a damage penalty attacking beyond 15yd, range isn't even an advantage for us anymore.
    (0)
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  3. #3
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,209
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aiurily View Post
    snip
    Depends on who you're running up on and what they have buff/debuff/utility wise. MCH has a lot of counterplay for it already.(One Ilm Punch,Wither,Slow,Somersault,Purify,Stun During burst,Sleep/Bind/Heavy >Run away,Knockbacks such as BRD pvp skill,fluid aura,shockwave,etc, LoS during burst >heal, well placed heal/esuna/shield)
    While MCH can burst really well it has enough of a telegraph that it can be avoided and requires a bit of setup to get all the way off. A smart player would be able to CC you if they saw you getting that close to them preparing for burst. Lots of jobs can even knock you out of your sweet spot range.

    Basically its just , Good MCH were already able to be this way, they just got more effective at it, but the weakness of being MCH is still there and most MCH players wont be able to take full advantage of this kind of change I think.
    (0)

  4. #4
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Aiurily View Post
    buff to mch sorta makes them braindead lol

    can run up, load procs with rapid fire and then blow someone up at 100% dmg at anywhere below 15m range. sort of braindead (even though i'm the one doing it)
    Sorta, at least in my Burst rotation, my procs are all set up, and I just throw up GB to release that BtE+CS+GR+Rico+SS+CS combo, and spread the Feint till I can switch GB off again. The change, imo, just gives us MCH less to think about while we Burst(damn so busy pressing buttons and checking their HP bar, I didn't check my distance x/ ) and doesn't really change the way the class is played. A good change imo.
    (0)