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  1. #11
    Player
    Teiren's Avatar
    登録日
    2013/08/29
    投稿
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    黒魔道士 Lv 100
    I don't PVP anymore, but from time to time I am interested in the discussion. To me it sounds like the devs only listened to two points of PVP feedback: "Queue times are too long!" & "People keep wintrading!" Seriously, why are those the only things they heard? I might be simplifying this way too much. If there's evidence they've listened to other feedback, that would be very nice to see.

    Also, that's not even mentioning that they can't even get the most basic of basics of a competitive PVP system right. It's strange, but it's not completely surprising to me because I see FFXIV as a PVE game, no offense. However, stuff like rating gained/lost from matches, the rank structure, and the reward structure should be common sense design regardless if you play PVE or PVP, but it seems totally screwed up. I can't imagine them ever designing PVE with these messed up systems, so why are they seemingly confused about what to do for PVP?
    (2)
    2016/03/11 19:58; Teiren が最後に編集

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