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  1. #181
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    This applies to all modes, but I feel like the Heavy Medal debuff could afford to scale up a lot more severely than it currently does.

    Even at the maximum of 9 stacks for 90% more damage taken, a tank holding all the medals is still a very unattractive target compared to the healers and DPS. As its current strength, the debuff is not fulfilling its function in incentivizing you to switch to targeting people with more medals. It's still more effective to fight with a 'normal' mindset and go for easy targets, because a team without a healer or missing a DPS is easy to control.
    (1)
    Last edited by Myon88; 03-11-2016 at 01:20 PM.

  2. #182
    Player
    Calypsx's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Caly Umbra
    World
    Faerie
    Main Class
    Dancer Lv 90
    4 on 4 - Solo
    4 on 4 - Light Party

    Please do something about AST. I feel Nocturnal Sect should be disabled in 4 on 4 games, forcing AST to use Diurnal Sect would solve a lot of issues. If not that then just something should be done, AST currently feels like it outclasses the other healers.
    (6)
    Last edited by Calypsx; 03-11-2016 at 02:41 PM.

  3. #183
    Player
    Invalid_Name's Avatar
    Join Date
    Jun 2013
    Posts
    6
    Character
    Celie Lanverlais
    World
    Durandal
    Main Class
    Fisher Lv 82
    I'm not happy with the reward system as it is now.
    • Top Prize: Furnishing (One player per data center)
    • Top Ten: Body Gear (Ten players per data center)
    • Top Hundred: Head Gear (One hundred players per data center)

    Since a data center averages around 11 different servers, this is extremely limited. I'm ok with prizes for the top players, and I think adding incentive for players to keep playing so they can reach a high goal is good, but this is in the realm of being completely unrealistic. I originally assumed the rewards would be based on your tier at the end of the season. Given how many points you lose for losing a match, your tier seems like a decent indicator of how well you're doing. With how the system is now, its likely that you won't see a single person on your server with any of the rewards.

    To make it worse, I don't know how the ranking system actually works. Which one of these is ranked the highest? Someone with 100 games and a 100% win rate; someone with 1000 games and an 80% win rate; or someone with 5000 games and a 50% win rate? If the feast uses the same ranking system as frontlines, then its based purely off the number of wins, so its just a matter of which player decided to spend all day every day for a month or two grinding out matches. So in that case, Mr. 50% would be the winner even if its quite likely that Mr. 80% is the better player.

    Or maybe he isn't and just got lucky. If no one else is in the queue, will diamond tier players be matched up against bronze tier? If that happens, win trading is already confirmed and this system was broken before it started. I play on a Japanese server where everyone is in the same timezone. We get 5 minute 72 man frontline queues at night, but it won't happen at all in the morning. So if I convinced 7 other players to help me, we could all queue up for german only matches in the morning and we'd have no interference with trying to boost my win rate. People would have to deliberately try to sabotage this to prevent it from happening, and that kind of burden should not be on the players.

    A lot of players were upset that the reward system from PVP rankings was gutted and were encouraged to participate in the feast for new rewards, but with what we have now I think players will be demoralized before they even start participating. Theres more to PVP than just the rewards, but having those kind of goals and rewards is what keeps PVP active. I'm more likely to earn real money through something like a fighting game tournament than I am to obtain some digital item from the feast. I'm a fairly active participant in PVP so I'm worried that if I find this discouraging, what about the people who are more casual players than I am?

    Thats why I think making the item rewards based off your league to be a reasonable change. It gives players something to work towards and it adds content for more than .001% of the player base. This also gets rid of the problem with arranged teams not receiving any rewards. After all, if only 1 person per data center can receive the top prize, how can you reward a team of 4? S-E's solution was apparently to give no reward at all. I think giving active players something tangible to work towards is more important than prestige for an extremely limited number of players.
    (18)

  4. #184
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Newer players who never PvP'd before are allowed to enter the 4v4 rated mode, giving the team a big disadvantage. I'd say the ranking system would help with this but it no longer matters anymore... Anyway to deal with this?
    (2)

  5. #185
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    I am not calling anyone out but a few comments in this thread make me wonder. I have seen some pretty verbal abusive players in a few matches. The comments have been reflected in this thread in a better wording, but still derogatory.

    So it is day 1. You are playing with randoms who have probably never done any pvp. Calling them names and belittling them is not going to help. You can see what server they are from. If they are from yours have a polite discussion with them. If they are not move and take your lumps.

    Just personal experience I had a match where the other healer I know had at least 1k in frontlines and hand 4 hands of mercy. We literally stomped the other team in 4 minutes. Would have helped to belittle the people on that team if you were one? I am sure the Hands will move up from that rank and stop curb stomping brand new players.

    The first tier of any semi competitive game is always the worst for quality and toxicity. Try not to be that person. Discussion for quality of player is when you have moved up a rank or two. If then they are complete (expletive) then SE will have to work on matchmaking.
    (1)

  6. #186
    Player
    EdgyLatinName's Avatar
    Join Date
    Nov 2014
    Posts
    29
    Character
    Corvus Jack
    World
    Hyperion
    Main Class
    Marauder Lv 60
    User Invalid_Name made a great post.

    Pretty much sums up my feelings towards it.
    (2)

  7. #187
    Player
    Keramory's Avatar
    Join Date
    Mar 2011
    Posts
    600
    Character
    Lee Keramory
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Zhexos View Post

    Thank you for assistance!
    From what I understand 4v4 group will not be ranked. Although I understand some of the rational behind this... It\\'s killed a lot of insentive for people to take this seriously. I can\\'t imagine ranks being anything short of rng while you have no control who you party up with. Say someone decides to go afk or throw a match, now my rank would become trashed as a result. How is this anymore fair then a good group of premades?
    (1)

  8. #188
    Player
    ZanzhizExaverion's Avatar
    Join Date
    Oct 2013
    Posts
    330
    Character
    Zanzhiz Exaverion
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Zhexos View Post
    Greetings,

    Now that the Feast pre-season has kicked off, we'd like to collect as much feedback as possible so that we can relay it back to the dev. team before the first season begins. In order for us to collect accurate feedback, we ask that please include which mode your comment or suggestion is referring to, if applicable.
    • 4 on 4 - Light Party
    !
    I have to ask why there are no Seasonal Rewards for Ranked Teams? The Feast is a very team-heavy based play mode, but players who form a team with their buddies are not rewarded for playing together, why is this? Can this be changed before rewards go out?
    (2)

  9. #189
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    The rewards are going to have to be way more available than 1/10/100 per data center to gain any interest from me.

    Regarding 4v4 solo queue, I'm only 20 matches in, 10/10 lose/win and I really don't want to continue. Much like wolves' den, the feast feels like you either completely crush the other team, or you get completely crushed. It's the nature of the small 4v4 teams though; everyone has to carry their weight, and if just one person doesn't, your team's going to lose. That's not a fun risk in a solo queue.

    I much prefer frontlines. The 24-man job variety/skill/following orders/etc can't be accounted for like the 4v4 pros/counters to perfect setups that will develop. That randomness keeps pvp fun and interesting for me. I hope frontlines doesn't die if people have to devote unreasonable amounts of pvp time just to stay on top of their Feast tier.

    Like Renault mentioned....

    Quote Originally Posted by Renault View Post
    We are talking old school, Vanilla WoW, "Hey Jimmy can you log into my account and grind some PVP because I need to sleep", kind of playtime.
    That works for some people, but I'm not one of them.

    There's some feedback for you.
    (1)

  10. #190
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    All modes:

    AST nocturnal sect is too overpowered, it needs to be nerfed to either not be instant cast or the shield be made so weak that any attack will break through it, even weak moves like shield lob or piercing talon.
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

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