Quote Originally Posted by Atreus View Post
What I dislike more than that is that the first actual PvP clash after the box will never be on equal footing. What's the point otherwise
I don't think that this is going to be a big issue. They weren't 100% clear in the live letter about it, but the way boxes are handled does not seem random. I got the impression that the types of boxes dropped and when they are dropped, is directly tied to player actions and performance. For example, if you score a certain number of medals off of a dead player, poof, a box spawns. Either that, or the type of box that spawns will be tied to player performance. I can't confirm that with certainty, yet, but when they said that the number of medals dropped by a defeated player would have "various effects" I got suspicious that this is what they were talking about.

It would make sense too. IF it works this way, the boxes would be a way of gaining momentum or initiating a comeback. The team who did the killing would have the advantage (unless the dead guy can respawn and get their ass back there fast enough), but the fact that either team can win it makes it pretty fair, and a good way of turning the tables.