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  1. #1
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Atreus View Post
    What I dislike more than that is that the first actual PvP clash after the box will never be on equal footing. What's the point otherwise
    That depends, the map looks like it will have three sections, a Red and Blue side, with a central area (perhaps more, but I see three distinct circular arenas so far). If the kits spawn in your "area", then at the start things should be pretty evenly matched. The team that remembers the kits mid-battle will then be the ones that gain an advantage.

    I hope that the kits themselves are actually unique, rather than generic. There are four types, I'd hope they're labeled as such when they're on the battlefield. I wouldn't want to have a generic kit that will RNG me an Offensive Kit when I really need a Medical Kit.

    EDIT:

    Looking at the previews a bit more, the map actually seems fairly large.

    That's a ramp going round, right? Up and round, no less...

    Wonder if we'll drop into a middle skirmish area, with a "spawn" area with all our Kits or something... Pretty worried about team members just wasting Kits now...
    (0)
    Last edited by Nalien; 02-03-2016 at 02:04 AM.

  2. #2
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    903
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Nalien View Post
    snip
    Yeah you're right. It's a lot we can't confirm until it's out. I'm just hoping that it would be a little more about map control to earn the boxes before they pop or are broken, than a race to get them before even fighting.
    (0)

  3. #3
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Nalien View Post
    Looking at the previews a bit more, the map actually seems fairly large.

    That's a ramp going round, right? Up and round, no less...
    Probably two different size maps for 4v4 and 8v8.
    (0)