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  1. #1
    Player
    Ninster's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lomisa
    Posts
    411
    Character
    Ninster Barlow
    World
    Goblin
    Main Class
    Arcanist Lv 90

    Advice for tanking 24-man raids?

    I've been gearing up with Void Ark and esoteric tomes for awhile now, but I've dodged around healer and tank gear. So I'm looking at some options as far as acquiring the healer and tank sets for Void Ark:

    1. Run as dps and:
    a. hope neither healer (or the tank) Need their gear (if it drops)
    b. beat out the others on the Greed roll (if it drops)

    2. Run as healer (or tank) and have almost exclusive access to the gear (if it drops)

    So before people bring up Diadem, or save up esoterics, or simply "don't", I like to see this as an opportunity to learn some things about the other end of 24-man raids.

    I've been thinking of probably testing myself in the Crystal Tower raids first before diving into Void Ark, but regardless of what I do, is there any advice I could get as far as being a tank in these raids? I know Labyrinth is the only one with the old 2-2-4 set up for tank-healer-dps, so I guess I'm more concerned about my role in the 1-2-5 set up?
    (0)

  2. #2
    Player
    Lan_Mantear's Avatar
    Join Date
    Jun 2015
    Posts
    329
    Character
    Lan Mantear
    World
    Faerie
    Main Class
    Paladin Lv 80
    I'd say go with option 2 and dive right in.

    Unless you're trying to build confidence, there isn't much preparation you can really do prior to just going in as tank. All of the VoidArk boss mechanics are fairly straight forward. Just focus-target, and keep an eye on what abilities they use.
    (0)

  3. #3
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Be mentally ready for what you are getting yourself into.

    The 24-man raids are quite possibly the most toxic tanking environment in the entire game. Everyone who runs them thinks they know better than you. Inexperienced healers will give you lack luster heals, because they get overwhelmed by the large format of the Raid. All of the dps will judge, despite not knowing what they are talking about, and every little slip up you do will be criticized by 2 other Alliances instead of just 1 party.

    The other Tanks are often a big problem too, because almost all of them will have massive penis envy. Other Tanks often get so fixated on proving they have the bigger stick that they ignore their actual job in favour of being "Main Tank," or they get into a straight up tug-o-war with one of the other tanks who also wants to prove he has a big stick. It's terrible. Honestly, my first advice is to not get involved in it at all, but if you're insistent on partaking in the lunacy of Tanking a 24-man raid, there are a few tips you can use:
    • 1. Only worry about your own party.

      Who cares about the other 2. They are not your responsibility. You have 1 party to take care of. That's it. Sometimes you might have to cover some slack for other fail tanks, but don't go out of your way if you don't have to. Also, worrying about only your party will help the raid feel more like a typical 8 man, and remove some clutter. It's easy to get overwhelmed by the size of a 24-man raid, especially as a tank since you're in the middle of it all. Scale back your distractions and you'll do better.

    • 2. DO YOUR JOB.

      Do not get tempted into the tug-o-war of tanks. There are mechs to be done. Do them. It can save your party. If you are not MT, then play OT well and tank whatever needs to be tanked. If some jackass penis-envying tank is trying to steal enmity off of you and is ignoring his other Tanking responsibilities to do so, let him have enmity and go cover his mistakes. You should be fluid like water in a 24 man raid. You'll have to put up with the biggest collection of idiots who subscribe to this game in there. Don't join their stupidity. Do your job.

      It's also noteworthy that you should keep a closer eye on your enmity, and try to memorize the other 2 tank's names at the start of the run. Unlike in an 8-man, you have 23 other people in a 24 man raid who are trying to steal hate from you, and only 2 of them are actual tanks. Be aware of your enmity and don't let a squishy person paper tank for too long.

    • 3. Look before you leap.

      If you're new, don't be afraid to let another tank rush in and take the lead. OT jobs are not all that different in 24-mans as they are in 8 mans. You just Tank whatever the MT is not Tanking. You'll have less mechs to follow, and the ones you are following are essentially the same as the Dps. Just remember to keep your eyes out for any adds that need a tank. Otherwise, take it easy.

    • 4. DO THE MECHS.

      This is the last one. Honestly, the mechs in a 24-man raid are pitiful and easy. There's nothing complicated to worry about other than it's on a much bigger scale, but that does not mean that you should go in blind. Even if you plan on hanging back as OT, if the MT dies the onus falls to you to pick up the slack and tank. So you're gonna want to know the mechs and how to follow them. This is doubly important because of how many other tanks you'll run into who ignore the mechs entirely because they're too busy trying to show off their enormous manhood.

    In short, do your job and only your job, and you should come out okay. It seems straight forward, but once you've run with the idiots in 24-mans you learn that the real enemy isn't the raid but the party members you have. So it's best to just take the prisoner's attitude into it and do your own time.

    In regards to practice, don't bother with CT/ST/WoD. Ques are practically dead, so there's no point. You'll get more practice tanking 8 man Trials and Raids than you will in the old Tower Series. Run Alexander Normal a few times as the tank (specifically A1-2) and you'll get a better idea of what to expect.
    (7)
    Last edited by Februs; 01-09-2016 at 05:09 AM.

  4. #4
    Player
    Jamillion's Avatar
    Join Date
    Sep 2014
    Location
    Uldah
    Posts
    612
    Character
    Calypso Celeste
    World
    Lamia
    Main Class
    Archer Lv 60
    What ^ he said (minus the doom and gloom). Everything is pretty much tank and spank, just don't get caught up in the never-ending pissing contest. If you're a warrior and have bad co-tanks expect to be MT (yes, even with deliverance on).
    (0)

  5. #5
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Jamillion View Post
    What ^ he said (minus the doom and gloom). Everything is pretty much tank and spank, just don't get caught up in the never-ending pissing contest. If you're a warrior and have bad co-tanks expect to be MT (yes, even with deliverance on).
    Err the doom and gloom needs to be paid special attention because it's the truth.
    (2)

  6. #6
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    On JP servers it's normally Alliance B tanks that take on the main boss.
    Why can't NA's be more organized like this? :/
    (0)

  7. #7
    Player
    AlmightyDook's Avatar
    Join Date
    Dec 2015
    Posts
    27
    Character
    Dook Prime
    World
    Leviathan
    Main Class
    Warrior Lv 90
    Because in NA everyone has the IQ of an acorn and the tanks here feel "useless" if they aren't MT. If I had a dollar for every tank who has used provoke to try and steal agro from me I'd be able to retire. Then again, I've also had OTs who, when I die, refuse to establish their own agro and allow the DPS or healers tank until I get rezzed.
    (1)

  8. #8
    Player
    Tayolynn's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    230
    Character
    Tayolynn Medfazyre
    World
    Siren
    Main Class
    Bard Lv 72
    Even rolling greed on certain gear as a different class, you can likely get the gear you want if it drops since people are more selective with the weekly cap. I run void ark as bard/healer and was able to get 3 pieces of tank gear (chest, arms, legs) and easily get other pieces I needed without contest. It's when the weekly cap is lifted, is when you need to actually go in as the class you're picking up gear for. So basically, I was able to go with your option (1.) and am doing well so far. I hope whatever you choose goes well for you too.
    (0)

  9. #9
    Player
    Bashum's Avatar
    Join Date
    Sep 2014
    Location
    Alberta, Canada
    Posts
    106
    Character
    Bashum Gudd
    World
    Gilgamesh
    Main Class
    Warrior Lv 66
    Not to mention when the tank from C alliance goes and pulls stuff from the A marker.

    It's just so much simpler to have A tank left, B tank middle, and C tank right, but noooo that's too complicated.
    (1)

  10. #10
    Player
    fm_fenrir's Avatar
    Join Date
    Jun 2015
    Posts
    255
    Character
    Makasita Fenrir
    World
    Balmung
    Main Class
    Dragoon Lv 60
    How to tank 24-man raids? Be a good 4 or 8-man tank. There's nothing that really changes between 8 and 24 besides having to worry about somebody from another alliance murdering your threat with a burst opener and turning the boss--if you're competent at tanking, you already know how to handle this (and avoid having it turn in the first place).

    You should also be used to OT turds trying to rip/provoke off you, because you always have a second tank in 8-man DF content.
    (0)
    #gitgud

    Ongoing mission: Tank everything on DRG. On purpose.

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