I would like to see new guildhests,dungeons or trials that mix professions with combat classes.
an example would be a trial with a gigantic stone golem.
Party composition would be 1 tank,healer,2 dps 2 gathering and 2 field craft.
combat classes will fight the golem while the gathering classes would mine or cut trees.
the materials are then used by the field craft classes to build objects or structures to survive or damage the boss.
1 phase of the fight could include the golem breaking down and exposing its core for miners to mine and do damage to boss while getting a certain material to survive.