Reinha is right, my suggestion does rely on the assumption SE is willing to creat more wards depending on the demand. Which I doubt SE will do for nothing. In the end it just means more working hours for them which equals in more workers and with that more wages to pay. Putting an option for reserving ingame therefore will do nothing for the creator except producing more work. People only work for money so their work actually pays out.
The eternal bonding example was to show that on the one side there are ppl who are willing to pay actual money for vanity items (ppl I know all went for platinum not the free) and on the other side there is SE who happily work a little harder when being paid. Also I was not thinking of a lot. Maybe like 3 Euros as for one of the minions.
Yet I don't think it moves the current problem to a different platform. This is where the original example from the movie tickets comes in. Do ppl whine and cry over not getting a seat in the premiere night just because someone was faster buying the seats? No. Well sometimes. At least not to such an extend. They just settle for a later time and date and wait a little longer to see the movie. Same thing for the house. If I don't get my house this update I'll get one with the next in a couple of weeks.
Well, seems like that idea wasn't as good as I thought after all. Considering what you guys suggested it would either need a fair player base or SE would have to be a lot harder on those reselling plots for riddiculous high amounts of money. Idk. In the end I'm just trying to find a solution for the situation that not only satisfies the playerbase but also would make the creators happy to do it for us. Since ppl don't live from love-your-next alone I did come to the assumption that the only way would be some sort of a real money trade situation with the creators themselves as messed up as it sounds.