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Thread: Mobs TP

  1. #11
    Player
    Nayt's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    343
    Character
    Strykh Jern
    World
    Ragnarok
    Main Class
    Weaver Lv 50
    A lot of our own tp skills only require a hit or two before we can use them. That, along with how I think they made the system similar to ffxi where they use TP attacks when they can while low on hp is what marks their behavior. Then some who just counter (djiggas)

    I guess this is part of how they want the combat sped up
    (0)

  2. #12
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I've noticed this even after I've just used twisting vice on a mob. I get the message in the chat log saying the mobs tp has been reduced to 0 and it still immediately starts spamming moves on me.
    (1)

  3. #13
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    See I can see the hp trigger spamming tp atatcks on Boss mobs only, not regular mobs.

    It wouldn't be so bad if the tp attacks weren't large one siders, or draw out fights. Hitting a mole underground, it'll never take damage.

    I won't even bother fight a ghost or gnat, moles are bad enough with there invincible dig.
    (2)

  4. #14
    Player Andrien's Avatar
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    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    those kind of mobs cause more frustration than anything else.
    (0)

  5. #15
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Andrien View Post
    those kind of mobs cause more frustration than anything else.
    It would be no problem for Kenshiro to kill them. By the time they even think about using their tp... they are already dead. They just don't know it XD. Love your sig!
    (1)

  6. #16
    Player
    Tanoshii's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    63
    Character
    Tanoshii Britannia
    World
    Behemoth
    Main Class
    Gladiator Lv 55
    CACTUARS. Holy crap, was doing a leve where you had to kill groups of 3. As soon as they get low health, they start blasting off 100 needles. Not so bad 1v1, but 1v3 is ridiculous.
    (2)

  7. #17
    Player

    Join Date
    Oct 2011
    Posts
    112
    this is an issue that needs to be adressed in a small patch i have expierianced this in leve quests more times than i can count slow down mob tp gain and move spaming itsa not fair to casual soloers like myselfe and others who dont have all day to play or a large ls to get groups going with
    (1)

  8. #18
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by smokymcweed View Post
    this is an issue that needs to be adressed in a small patch i have expierianced this in leve quests more times than i can count slow down mob tp gain and move spaming itsa not fair to casual soloers like myselfe and others who dont have all day to play or a large ls to get groups going with
    The only thing I'd expect of this is they let mobs adjust themselves (kind of like FFVIII) otherwise..this dulls down gameplay for those who play with groups..it would be painfully dull if a mob only used 1 TP move a battle or a boss never uses a TP move till it's about to die.

    From what I've noticed, it's just certain families that have different TP rates (ignoring bosses, which it makes sense) but like players, if you're getting beat down you'd do your best to spam moves, wouldn't you?
    (0)

  9. #19
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    The enemies certainly gain TP based on how much damage they take... if you do a move that devastates an enemy it will have enough TP to use its ability several times and at low health, it certainly will.
    For some enemies this can be REALLY annoying, such as with Cactuars and with some (like Dodos) you don't even really care much. That should be addressed.
    (1)

  10. #20
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    yup, in some leves you have to fight 3 hippocerf all at once, suddenly all 3 is just spamming that stun move over and over..
    (0)

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