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Thread: Mobs TP

  1. #21
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    108
    Quote Originally Posted by Andrien View Post
    yup, in some leves you have to fight 3 hippocerf all at once, suddenly all 3 is just spamming that stun move over and over..
    Yeah, I noticed that in Darkhold when you get stuck near the first blue circle.
    (0)
    Google Kwestro

  2. #22
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Jennestia View Post
    The only thing I'd expect of this is they let mobs adjust themselves (kind of like FFVIII) otherwise..this dulls down gameplay for those who play with groups..it would be painfully dull if a mob only used 1 TP move a battle or a boss never uses a TP move till it's about to die.

    From what I've noticed, it's just certain families that have different TP rates (ignoring bosses, which it makes sense) but like players, if you're getting beat down you'd do your best to spam moves, wouldn't you?
    I would spam my abilities, but do any of our moves grant us the ability to become invincible, constantly make them lose target on us, do massive damage to the entire group of enemies, able to spam it with a constant invigorate-like ability. I don't see anyone with tp attacks that effective.
    (1)

  3. #23
    Player
    Razor's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by RemVye View Post
    Broski's... it's all about the Nannygoats. Dat headbutt knock back on the real. Fastest way to get from Cedarwood to LL -> fight a group of 3 Nannygoats and watch them knock you across the map all day.
    A bunch of nannygoats actually forced me to cancel their leve because they knocked me back completely out of the leve range and I got the "Levequest Abandoned" message. Nannygoats are currently the strongest mob in the game I feel because of how fast/hard they hit and how strong/annoying their weapon skill is. All other "hard" monsters (imps, gnats, fachans) got nerfed while goats somehow slid under the radar. The only monster I have serious trouble killing post-1.19 are goats.

    Point of the matter: All. Goats. Must. Die.

    EDIT: I have noticed what other people have said in that once they START using their weapon skill.. they will use it back to back to back to back to... you get the point.


    Also, I'd just like to say that if they do chose to reform monster TP I do not want it to be like XI. I don't want the fast hitters (PGL, dual wielding jobs, etc) to be kicked to the side with the excuse "You feed too much TP". I hated hearing that in XI so much and hope I never hear someone ever tell me that in XIV.
    (0)
    Last edited by Razor; 10-23-2011 at 06:10 AM.
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

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