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  1. #1
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    As much as I appreciate the sentiments of this idea, from a design standpoint is just wouldn't work. The DF is specifically for filling instances for people who need the content in order to progress with people who will play with them. The most efficient way to do this is if everyone queued solo, because combinatorics. Of course, not everyone is going to queue solo so we need to makes sure at least some of the community is or else it would destroy queue times. The way to incentive solo play is that the roulette, with its bonuses, requires solo play. Allowing people to "duo" queue into roulettes breaks this and it would really mess with queue times. Generally I think it would raise the mean and the variance of the wait time. Not good.
    (6)

  2. #2
    Player Ilitsa's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,132
    Character
    Ilitsa Samariya
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by KaitlanKela View Post
    The DF is specifically for filling instances for people who need the content in order to progress.
    this is a moot point of DF as 9/10 times, I'm matched with lvl 50 players in llr anyays. This ultimately does very little to help new players, in my experience
    (0)

  3. #3
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Ilitsa View Post
    this is a moot point of DF as 9/10 times, I'm matched with lvl 50 players in llr anyays. This ultimately does very little to help new players, in my experience
    Level 50/60 people need to re-run content for gear...they need to be matched with people too. Even if they didn't, anecdotal experience beats mathematical combinatorics how exactly?
    (5)

  4. #4
    Player
    EnoraTaqa's Avatar
    Join Date
    Jan 2016
    Posts
    67
    Character
    Enora Taqa
    World
    Gilgamesh
    Main Class
    White Mage Lv 60
    Quote Originally Posted by KaitlanKela View Post
    As much as I appreciate the sentiments of this idea, from a design standpoint is just wouldn't work. The DF is specifically for filling instances for people who need the content in order to progress with people who will play with them. The most efficient way to do this is if everyone queued solo, because combinatorics. Of course, not everyone is going to queue solo so we need to makes sure at least some of the community is or else it would destroy queue times. The way to incentive solo play is that the roulette, with its bonuses, requires solo play. Allowing people to "duo" queue into roulettes breaks this and it would really mess with queue times. Generally I think it would raise the mean and the variance of the wait time. Not good.
    Roulette Expert, lvl 60 and 50 would like to have a talk with you.
    (0)

  5. #5
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by EnoraTaqa View Post
    Roulette Expert, lvl 60 and 50 would like to have a talk with you.
    And there are two things I would say in response:
    1. There are more people at cap than are leveling. More people = more combinations = easier to make teams
    2. Ever notice the queue times on Expert v Leveling? I rest my case.
    (0)

  6. #6
    Player
    EnoraTaqa's Avatar
    Join Date
    Jan 2016
    Posts
    67
    Character
    Enora Taqa
    World
    Gilgamesh
    Main Class
    White Mage Lv 60
    Quote Originally Posted by KaitlanKela View Post
    And there are two things I would say in response:
    1. There are more people at cap than are leveling. More people = more combinations = easier to make teams
    2. Ever notice the queue times on Expert v Leveling? I rest my case.
    1. Easier to make teams for.. cap roulettes? Leveling: most of the time, it's 4 synced people, so no new members here to help, everyone is there for the high-bonus, and they know their roles, so..

    2. not that much, considering we have almost instant queue me as healer and him as Tank ^^
    (0)