that means that you still miss about 20 3 to 5 star cards
I've 119 cards and nearly always get full 2 to 5 star hands
you know, not everybody wintrades his/her way to the platin tournament cards
and more on a serious note, not everybody has the luck to just get the cards, guess you did not do 150+ eary runs with the card still missing
at almost 100 cards and the chance of getting a decent hand is about 50% for me i would say. but some NPCs are not beeatable with a decent hand, they need a good hand, which happens less then 5% of the time
The Random rule would be a bit more interesting if it actually picked five random from your collection, and didn't take into account card rank restrictions. It would be interesting if we occasionally got a full hand of five star cards.
"Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida
How is attempting to beat an NPC with a deck full of strong cards using a randomly handicapped deck somehow LESS skillful than beating them with a deck of uber 5's?Choosing three 1* cards, with a 2* and 3* = instant loss, more times than I can count, changing a game of skill and chance into constant chance of failure.
Random, in and of itself, breaks the game, making it unplayable. Getting rid of it would be fore the better, but another method to fixing it could be to change rarity of cards it picks. If I got 60 cards, pull from 3* and 4*, small chance of 2*, even smaller chance of 5*. No 3-4 1* cards, please.
Between Order, Chaos and Random, it makes a fun game involve both no skill, and no fun.
Because with many cards there is no longer an optimum play for them. There is nowhere they are either safe, can draw out a flip, or can be used to capture another card.
Therefore it takes less skill because instead of an optimal place to put the cards, it literally doesn't matter anymore.
When there is no difference between placing a card randomly vs not randomly, it means it takes LESS skill to play.
I don't possess a photographic memory, but I'm pretty sure when the times I beat Lewena, I wasn't throwing my suboptimal cards at a metaphorical dartboard and getting lucky. I'm not even sure what your argument is here. How is there never an optimal play for a card? You utilize your deck to minimize the impact of playing an extremely weak card and attempt to create a situation in which your overall strategy allows for subobtimal cards to still eke out a victory. That's literally the definition of skill.
I guess if people really play like this and just randomly plop down cards with a random deck it at least explains all the salt and general lack of empowerment in these whiny threads.
I'm saying there are 1* cards that it literally doesn't matter where you place them. I have consistent hands of Sabotendar, Bomb, Spriggan, Dodo, and Sylph. Despite having 89 cards.
You can pretend that where you place them matters, but every card she plays flips one or more of your cards, no matter how you play. If she plays even one card with a weak side facing the wall, and you don't have 2 cards with a 7+ it's literally impossible to win. Even then you'd have to be extremely lucky in the Chaos order for it to matter.
I can't count the times that I could have won only to be screwed by Chaos not letting me play the card that would let me win.
While there are always "optimal" placements for cards, against Lewena the placement can literally not matter. At all.
Uh didnt I say there was luck involved at the start of my post?
There are people who can't beat her but like 1/20. My 1/4 is a result of skill. Obviously there is STILL luck because I can't choose cards or what cards to use. But you can manage a lot better than "takes no skill"
I was addressing that. 1/4 is consistent. I consistently lose 3 to every win because those 3 losses are usually a result of random/chaos. But I don't lose 15 times to 1 win because I have skill.
It takes skill too.
I bet you don't consider the cards she's already used to predict her future cards either.
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