a npc who gives out tons of 600 mgp cards shouldnt have a 3/4 win rate anyway, it would be totally broken
her reward is already quite high and further increasing it would just break all other gold saucer related stuff
a npc who gives out tons of 600 mgp cards shouldnt have a 3/4 win rate anyway, it would be totally broken
her reward is already quite high and further increasing it would just break all other gold saucer related stuff

The problem is not the win-rate, the problem is that the ability to win is completely RNG. I'd be happy if they lowered the drop rates on the cards but made it possible to actually beat her.
There's nothing more frustrating than having a hand so poor it's literally impossible to win. And then having that hand 10 games in a row and then having the window to play her close. Most of my cards are 3+ stars and I still only get 1-2 star cards when playing against her. When you're strongest card is a Tonberry, 10 times in a row, it makes me want to throw my controller out the window.
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