Or however the sentence goes...
I think people don't pay enough attention to this. Why does almost nobody wait until at least one person has explained the fight mechanics to the new person (especially if they even asked for this themselves) BEFORE the fight? I start typing, someone pulls the boss, and in the end I have to explain that you shouldn't kill the bunny things and turn them into snowballs while evading AoEs and whatever else I'm doing. Is it the extra experience that makes people rush so much? Maybe it should be changed to "Get the new guy the dungeon mapping achievment" or something. Though you get that pretty much automatically in most of the new dungeons. I think everyones first run of a dungeon (or boss) should be a good experience.

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R not a babysitter stop expecting other people to spoon feed players








