Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 43

Hybrid View

  1. #1
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Iromi View Post
    I don't think anything they say has any merit. After the whole..SMN will get more pets and then didn't, the whole FC alliance thing, add ons, interesting stats on gear back, open world primals, there is just too much they say and don't put in so I read nothing anymore what they have to say about this game and do not believe any of it until I see it.
    None of those, except for the pets, were actually promised. The reason for not adding more pets was a good one, and they offered a great alternative solution.
    (2)

  2. #2
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Hopefully they'll give more thought in putting together a new job. I personally believe the 3 new jobs suffered greatly due to the devs having to do too much. Not only did they they work on the expansion, but each job had 5 new abilities.

    Some jobs have improved ... others not so much. I think the MCH pretty much highlights what happens when the devs don't have enough time. They can't even bother to make MCH's aetheroconveter (equivalent to BRDs arrows/ AST deck holder) different per weapon. Let alone animation.
    (3)

  3. #3
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Iromi View Post
    snip
    Actually, other than the egi thing, they said no to special stats from the get-go due to the balancing nightmare. Add-ons are still inbound. Odin is an open-world primal and you see how much a shit-show that is. Open-world fights are overrated, as they will ALWAYS turn into zerg-fests (part of the reason I prefer instances in MMO to curb people's stupidity).

    Also if I remember correctly, Yoshida said there would be only 1 job per expansion from this point forward. The reason why the last 3 were messes was because the team didn't have enough manpower to balance 3 entire new jobs and fine tune them before launch. He said they would limit it to 1 job and that way it won't get released as an unholy mess.
    (4)

  4. #4
    Player
    kiraan's Avatar
    Join Date
    May 2011
    Posts
    263
    Character
    Kiraan Kosmos
    World
    Excalibur
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Velox View Post
    Also if I remember correctly, Yoshida said there would be only 1 job per expansion from this point forward. The reason why the last 3 were messes was because the team didn't have enough manpower to balance 3 entire new jobs and fine tune them before launch. He said they would limit it to 1 job and that way it won't get released as an unholy mess.
    I don't recall him mentioning they would limit to 1 job only. What he said was they won't release 3 at once. Meaning 2 is still possible.
    (1)

  5. #5
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by kiraan View Post
    I don't recall him mentioning they would limit to 1 job only. What he said was they won't release 3 at once. Meaning 2 is still possible.
    There was the whole thing about how it takes a year to make a job and that with Heavensward, they had to do triple the work in that time. They said that between that WHILE making Rogue/Ninja, they said all of that was something they never wanted to do again.

    Given that they've had more than that much time to come up with new job details (one year for 3.x v. almost two for 4.x) and that they likely have some sort of template for job design by now (at least tanks and healers) that it seems HIGHLY unlikely that we'll just get two jobs unless they put far too many resources into something else.
    (0)

  6. #6
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by kiraan View Post
    I don't recall him mentioning they would limit to 1 job only. What he said was they won't release 3 at once. Meaning 2 is still possible.
    They never even said 3 was impossible to do, only that it was a lot of work and the comments came while they were also referring to releasing ninja in 2.4 so the context is a bit muddled on if they were referring to technically developing 4 jobs at once or not. Even then his comments were not definitive saying they'd never release 3 jobs during an expansion, only that they wouldn't do a mid-cycle job release again like ninja.

    Then during the 14 hour broadcast he supposedly almost gave away the number of jobs to be added in 4.0 and it had to do with the moonfire faire (3 rangers = 3 new jobs likely). So even If it's hard I believe they would be adamant to keep the quality up and release 3 new jobs, one for each role at 4.0.
    (3)
    Last edited by Shippuu; 09-13-2016 at 08:23 AM.

  7. #7
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,510
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    If they only release a single new job though, that will completely bork duty finder queuing...oh wait, everyone will just fate spam anyhow.
    (1)

  8. #8
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    The issue with 3 jobs in Heavensward is rooted back that 4 were in development. Ninja came out in 2.4, and the stress of finishing and balancing Ninja on top of the load of 3 other jobs was too much.

    Yoshida hinted the Moonfire Faire had a hint towards the amount of new jobs at the anniversary stream. He's also stated he wants Samurai, but held back on slapping it in HW since we had just gotten a Japanese inspired job with Ninja.

    As for Ala Mhigo being the next city, it certainly seems that their liberation is our next goal. Whether or not Ala Mhigo is the new city-state, or the new Mor Dhona/Idyllshire town is what I'm wondering.
    (0)

  9. #9
    Player
    Clover_Blake's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    1,136
    Character
    Clover Blake
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Um, sorry if this has been said before, but wouldn't samurai perhaps be more suitable for a Doma expansion?
    (2)

  10. #10
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Clover_Blake View Post
    Um, sorry if this has been said before, but wouldn't samurai perhaps be more suitable for a Doma expansion?
    Considering there is no Doma anymore and it's survivors were brought to Eorzea by Yugiri it actually makes more sense for us to learn the job in Eorzea than in the pile of rubble that is Doma. That's if samurai is specifically Doman and not simply Othardian. Even still, there is little reason for us to travel so far away anytime soon, or at all. They've shown no intent on making some asian themed expansion especially since one of their reasons for not going with Samurai for Heavensward was because it would have been another japanese themed job so soon after ninja, this tells me they have little interest in making lots of content themed on japanese motifs.
    (3)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast