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  1. #1
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    PS3 & server limitations, same reason that despite the fact that some belts (waist) gear is very ornate it never gets displayed. Such a shame.
    (2)

  2. #2
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Culfinrandir View Post
    PS3 & server limitations, same reason that despite the fact that some belts (waist) gear is very ornate it never gets displayed. Such a shame.
    The thing with PS3 and server limitations can only go so far. Basically from what I've read on this forum in my time, every and anything that has to do with our characters and customization cant be done because of PS3 and server limitations. Housing cant be done because of PS3 and server limitation. Wouldn't making raids, dungeons, maps, and/or any other content in the game have this same issue? Like... Diadem. There's alotta junk in there.
    (1)

  3. #3
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    Quote Originally Posted by Toguro View Post
    The thing with PS3 and server limitations can only go so far. Basically from what I've read on this forum in my time, every and anything that has to do with our characters and customization cant be done because of PS3 and server limitations. Housing cant be done because of PS3 and server limitation. Wouldn't making raids, dungeons, maps, and/or any other content in the game have this same issue? Like... Diadem. There's alotta junk in there.
    They couldn't even separate Au Ra horns from faces, which seems like a much easier thing to implement than this. So yeah, I can totally see SE saying that because of "server limitations", not mention coding and other work, that this would be impossible to implement.
    (0)

  4. #4
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by FaileExperiment View Post
    They couldn't even separate Au Ra horns from faces, which seems like a much easier thing to implement than this. So yeah, I can totally see SE saying that because of "server limitations", not mention coding and other work, that this would be impossible to implement.
    Technically, that issue affects all the races.
    Features locked to specific faces.
    (0)

  5. #5
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    True, but it's more like the horns should have been a selectable feature of each Au Ra face, which would seem to follow SE's own design. That would have solved the issue from a player pov. Instead, they inexplicably made the face and horns one and the same.
    (0)