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  1. #1
    Player
    TokkiWartooth's Avatar
    Join Date
    Oct 2015
    Location
    Willoughby, OH
    Posts
    7
    Character
    Tokki Wartooth
    World
    Gilgamesh
    Main Class
    Black Mage Lv 60

    Glamours: "A Self-Improving Man"

    I would like to suggest to change "A Self-Improving Man" side-quest from a Level 50 requirement to level 20 or level 30 requirement.

    I have a character at max level, and have experienced the game, the Main scenario quests and even the raid content. I recently started a new character in another world for the purpose of role-playing (rpg: role-playing game) I am disappointed that I have to level every character I make to level 50 to experience the use of glamours.

    I understand the reasoning for making it a level 50 quest, but I also think there could be a little compromise. For example: If you were to move the NPC to a level 20 or 30 zone, and lower the level requirement respectively. It will still encourage new players to explore the content, while also allowing them more freedom to customize their characters, without being forced to enjoy the game by such a strict guideline.
    (1)

  2. #2
    Player
    Chiami's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    127
    Character
    Chiami Jishin
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Sorry but I have to disagree. Glamour is high(er) level crafting for a reason, and lowering it just to make it easier for those leveling alts in other worlds isn't really that good an idea. Also, there is always the option of buying the prism on the MB.
    (0)
    Non-native speaker of English so forgive any butchering of grammar or vocabulary you may find in my posts.

  3. #3
    Player
    Sakuraluna's Avatar
    Join Date
    May 2014
    Posts
    1,771
    Character
    Malfoy Fleurentine
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    I agree. To me, it felt like an achievement back when 50 was the level cap. Now, it just seems like an unnecessary amount of effort for a low level quest when the dye quest is so much more accessible.
    (1)

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