Quote Originally Posted by ChameleonMS View Post
I agree that a crafter should not be allowed to make BiS but currently crafters cannot even make entry level gear for Raids.
The best stuff we could make in 3.0 was i170 (mats for this gear are stupid rare) and you needed to be minimum i190 to have a chance a clearing AS1.
In 3.1, they bumped up the crafters to i185, still below the minimum threshold and gate locked the gear behind specialists.

A single crafter cannot iLvl jump a newbie, forcing that newbie to the MB, which should be good for the economy except that newbies do not have the Gil required to afford this gear. Just leaving the items to sit on the MB for long, long periods of time. Any crafter see this trend very soon and says to himself, forget bothering to make that ever again; which cause scarcity of the items driving the prices higher and perpetuates this problem.
The promise is, the new gear will be raid-viable and not so difficult to get materials for. 3.0-3.1 basically forced all crafters to gather themselves with the low supply/excesive price.

Yet, i go back to the raid selling problem. Why would anyone care to get entry level gear if it can just buy the raid get itself? And considering tomegear is always an option, is better to gear up in the free tomegear, save money for a while, then pay for your runs and gear drops later when raid groups start selling. POINTLESS.