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  1. #1
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    The OP image is missing some additional effects on the weapons as well as context. As I recall, Curtana was the only sword with +HP on it, restored MP on attacking sometimes, and increased the damage of Spirits Within. Bravura reduced the cooldown on Vengeance (I think), Gae Bolg increased Jump damage, etc.

    You don't have to have unique stats to have a unique item. They could throw like 500 spell speed on a paladin or dark knight sword, for example, if they wanted to enhance flash/clemency/unleash. They could put a ton of INT on a healer weapon to let them use some nukes outside of Cleric Stance. Unfortunately, we have so few relevant stats for each class that making a unique item with them is very hard. I think regardless of whether they're unique or not, we do need more stats with more effects. Right now gear is a complete snoozefest.
    (4)

  2. #2
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Brannigan View Post
    The OP image is missing some additional effects on the weapons as well as context.
    That's what I thought. I stopped playing 1.0 before they released the relics, but I thought I recalled them doing more than what the picture shows. My point still stands though: if the new stats aren't going to change how you play your class there's no real point in adding them.
    (2)
    With this character's death, the thread of prophecy remains intact.