Stats in 1.0 were definitely interesting. Sadly the systems they implemented destroyed their ambitions of making competent raid rewards for gear.

I don't ever remember seeing a whm in 1.0 who didn't have the regen enhancement boots. Because even though the raid gear stats were more impressive, that artifact armor was OP. Same with 1.0's material system, it was more punishing than the current system with one bad meld meant destroying the entire piece, but quad melded STR meant your damage was amazing!

If they allow you to customize the stats and force enhancements on gear than that would be cool, all kinds of working variants but I digress. 1.0 was fun but they did fix their mistakes in regards to the gearing system. Sadly they have all too often said that they want "anybody" to play this game.