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  1. #31
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Which of these stats are interesting?

    We already have potency/critical rating.

    Determination is Potency.
    Critical Rating is Critical Rating.
    Accuracy is accuracy.

    I see nothing but boring stats on this, honestly.

    Where is...

    Critical Chance % (You critical X% more times.)
    Critical Bonus % (Criticals do X% more damage.)
    Double Attack % (Allows your auto-attack to strike the target twice times.)
    AOE Autoattack % (Allows your auto-attack to hit multiple targets.)
    Ability Modifier+ (Raises damage of spells.)
    DPS+ (Raises damage of weapon's autoattack.)
    Attack Speed+ (Raises attack speed of weapon's autoattack.)

    Ect ect
    (0)
    Last edited by Nektulos-Tuor; 01-05-2016 at 04:20 AM.

  2. #32
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    You completely ignored the stats on weapons with Critical Hit Potency, Additional Elemental Damage, etc.

    DPS+? You Mean damage? Or literally any stat that isn't say, weaponskill damage?
    (1)

  3. #33
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    Ability Modifier+ (Raises damage of spells.)
    Hell's Fist: Atk Mag

    Double Attack % (Allows your auto-attack to strike the target twice times.)
    No auto-attack during first year of 1.0
    Some weapon types did double hits, like PGL weapons
    (0)

  4. #34
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    While it would take some intelligent itemization, I'd also love to see equipment that modifies specific abilities again too, as others have mentioned. This could be an interesting way to make pieces with less desirable stats (Speed for most classes, or Determination for BLM) more interesting. As a physical DPS, would you consider a Det/Speed piece over a Crit/Det one if the former improved an ability you use frequently (such as reducing the cooldown on Jump for DRG)?

    While the answers would inevitably be mathed out for every particular piece, it would still add some much needed depth to the game's gearing.
    (1)
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

  5. #35
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Felis View Post
    Old materia table from 1.x

    Man, that's like walking into Baskin Robins 31 flavors, and seeing strawberry, vanilla, chocolate, and 28 flavors of fish and meat flavored ice cream. Gimme a double scoop of enmity down and slow resistance please!
    (2)

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